[OpenJDK 2D-Dev] OpenGL Pipeline
Clemens Eisserer
linuxhippy at gmail.com
Tue Jun 7 09:00:02 UTC 2011
Hi Mario,
Unfourtunatly the OpenGL pipeline suffers a lot from broken drivers.
Drivers seem to be optimized a lot for the "game"-case, where a frame
is repainted over and over again.
I remember I read somewhere in nvidia's release-notes that some bugs
related to the opengl backend have been fixed in a recent nvidia
driver version,
maybe a driver update helps?
> Enabling it with -Dsun.java2d.xrender=True doesn't produce any output,
> although things appear to be faster (it may be a psychological thing
> though, didn't do any benchmark :)
When True is written with a capital 'T', you should get something
like: "XRender pipeline enabled"
lg
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