[OpenJDK 2D-Dev] <AWT Dev> [8] Review request for 8011059 [macosx] Make JDK demos look perfect on retina displays
Alexander Scherbatiy
alexandr.scherbatiy at oracle.com
Wed Dec 4 14:15:52 UTC 2013
Could you review the updated fix:
http://cr.openjdk.java.net/~alexsch/8011059/webrev.14
- Observer and rvObserver are used to get width/hight from
image/rvImage in SunGraphics2D
- width and height are rounded up in the image observer wrapper
- width and height are also rescaled for the SOMEBITS, FRAMEBITS ,
and ALLBITS infoflags
Thanks,
Alexandr.
On 12/3/2013 9:49 PM, Jim Graham wrote:
> Hi Alexander,
>
> There is one last thing that I think I forgot to mention in SG2D that
> might make some other comments I made make more sense. There is no
> observer registered on the resolution variant in SG2D.drawHiDPIImage()
> in the case where the resolution variant hasn't been loaded yet.
> Basically, the lines at 3099,3100 will trigger the variant to load,
> but there is no observer in those calls to trace it back to the guy
> who needs to call drawImage() again. So, the only thing I think that
> needs to be done is that the observer needs to be wrapped and handed
> in to those calls to getWidth/Height(observer).
>
> The rest of that method looks fine - the regular variant will be used
> (and will trigger repaints via the code that calls into drawImage())
> until the base image dimensions are known enough to trigger the
> getResolutionVariant() code, and then we might continue to use the
> regular version until the resolution variant at least knows its
> dimensions, and that is all OK, but we need to start using the
> observer wrapper on the resolution variant starting at lines 3099,3100
> in order to get the repaints to keep happening for that version of the
> image.
>
> Arguably, in addition, the unwrapped observer probably could be used
> on lines 3089, 3090 when you get the dimensions of the base image, but
> since the base image will later be handed to the drawImage pipeline,
> the observer will be registered there anyway, so that isn't a bug.
> But, the wrapped observer needs to be used on 3099,3100 or we may
> never repaint with the resolution variant (it will be a race condition
> based on how fast the regular and hiDPI images load).
>
> More comments below, but that is the only remaining blocker that I can
> see...
>
> On 12/3/13 3:48 AM, Alexander Scherbatiy wrote:
>> On 12/3/2013 1:16 AM, Jim Graham wrote:
>>> On 12/2/13 4:55 AM, Alexander Scherbatiy wrote:
>>>> On 11/30/2013 3:27 AM, Jim Graham wrote:
>>>>> Hi Alexander,
>>>>>
>>>>> I suppose the wrapping solution works for ImageObservers, but I think
>>>>> the suggestion I gave in recent emails was to simply modify the
>>>>> newInfo method (and a couple of other methods) to deliver the same
>>>>> information with no caches, no hashmaps/lookups, no wrapping the
>>>>> observer, and no wrapping with soft references. Keep in mind that
>>>>> observers are typically references to Component objects so any delay
>>>>> in processing the soft references could keep relatively large
>>>>> component hierarchies in play (if they are parents). It should work
>>>>> well for a first draft, though.
>>>> It seems that just updating the newInfo method is not enough.
>>>
>>> There were 5 or 6 places that called imageUpdate when I did a quick
>>> search and most of the calls went through newInfo. They'd all have to
>>> be updated. Other than that, I'm not sure why it would not be enough?
>>
>> Consider the following scenario. There are image.png and image at 2x.png
>> files on the disk.
>> Image image1 = Toolkit.getImage("image.png"); // load as
>> multi-resolution image
>> Image image2 = Toolkit.getImage("image at 2x.png"); // load the image
>> from cache
>> toolkit.prepareImage(image2,.., imageObserver2);
>>
>> The image2 has image1 as the base image so it rescale its
>> coordinates/dimension and passes the base instead of self to the
>> imageObserver2 which does not look correct.
>
> I see your point now. I had thought that they would be cached
> separately, but I see now that both are inserted into the hash
> directly. That allows sharing if they access both manually, but it
> complicates the observer issue. I don't think I would have bothered
> with sharing the Image instance with a manual reference to the @2x in
> that case, but we should be able to handle both in a future bug fix
> and hopefully also get rid of wrappers, but it would take some surgery
> on the drawImage pipeline and the record keeping in the observer
> lists. The existing solution will work fine for @2x images and allow
> sharing so it is good to go for now (modulo the one issue with using
> the wrapper for the getWidth()/getHeight() I mentioned above).
>
>>>>> Also, why does ObserverCache exist? Couldn't the cache just be a
>>>>> static field on MRToolkitImage?
>>>> MRToolkitImage can be used in drawImage(Image,..,ImageObserver)
>>>> method always with null observer. So the is no need to create the
>>>> observer cache or use a synchronization during the cache
>>>> initialization.
>>>
>>> Maybe I'm missing something about your answer here, but I think you
>>> may have misunderstood my question. You placed the field that holds
>>> the reference to the cache inside an inner class. I didn't see why
>>> the reference could not be stored in the base class. Why is there an
>>> empty inner class to wrap a single field? In other words, why was
>>> this used:
>>>
>>> 56
>>> 57 private static class ObserverCache {
>>> 58
>>> 59 static final SoftCache INSTANCE = new SoftCache();
>>> 60 }
>>> 61
>>>
>>> Instead of just:
>>>
>>> 56
>>> 59 static final SoftCache INSTANCE = new SoftCache();
>>> 61
>>
>> Just to not create the cache in case if MRToolkitImageis used but
>> image observers are always null. See the comment above.
>
> Ah, so this is just a micro-optimization then? I'm not sure what you
> mean by "always null". It depends on whether they hand in an
> observer, doesn't it? The standard case of drawImage() tends to hand
> in the Component as the observer. In cases where we know we are using
> a BufferedImage, we often use null, but code that uses a toolkit image
> (or that doesn't know what the image is) should be using a non-null
> observer or it won't paint right the first time when it triggers the
> image loading.
>
> The cache object itself takes so little room that I don't think it is
> worth worrying about. If something triggers MRToolkitImage to be
> referenced at all, then the 99% case will likely eventually involve
> drawImage() calls with observer and an empty cache takes so little
> room that it is probably fine to just aggressively create it at that
> time.
>
> There is no bug or problem here, I just don't think the indirection
> buys us anything worthwhile here...
>
> ...jim
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