[OpenJDK 2D-Dev] sun.java2D.Pisces renderer Performance and Memory enhancements
Laurent Bourgès
bourges.laurent at gmail.com
Mon May 6 13:58:32 UTC 2013
Andrea,
Thanks and I am impatient to see your benchmark results.
If you have time, could you perform two benchmark runs to compare
ThreadLocal vs ConcurrentLinkedQueue modes:
In RenderingEngine class:
/** use ThreadLocal or ConcurrentLinkedQueue to get the thread
RendererContext */
/* TODO: use System property to determine which mode use */
public static final boolean useThreadLocal = true;
Just change the flag (true/false) and rebuild your OpenJDK.
Laurent
2013/5/6 Andrea Aime <andrea.aime at geo-solutions.it>
> On Mon, May 6, 2013 at 3:43 PM, Laurent Bourgès <bourges.laurent at gmail.com
> > wrote:
>
>> Jim, Andrea & java2d members,
>>
>> I am happy to announce an updated Pisces patch that is faster again:
>>
>
> Laurent, I cannot comment from the code point of view (haven't really read
> the patches), but from
> the performance standpoint: amazing work!
> I plan to give your patch another test next weekend on a full blown
> GeoServer to see how it behaves in a full application.
>
> Cheers
> Andrea
>
> --
> ==
> GeoServer training in Milan, 6th & 7th June 2013! Visit
> http://geoserver.geo-solutions.it for more information.
> ==
>
> Ing. Andrea Aime
> @geowolf
> Technical Lead
>
> GeoSolutions S.A.S.
> Via Poggio alle Viti 1187
> 55054 Massarosa (LU)
> Italy
> phone: +39 0584 962313
> fax: +39 0584 1660272
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>
> http://www.geo-solutions.it
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>
> -------------------------------------------------------
>
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