[OpenJDK 2D-Dev] <AWT Dev> [9] Review Request: JDK-8029455 JLightweightFrame: support scaled painting
Anton V. Tarasov
anton.tarasov at oracle.com
Fri Feb 14 07:12:17 UTC 2014
On 14.02.2014 2:52, Jim Graham wrote:
>
>
> On 2/13/14 5:03 AM, Anton V. Tarasov wrote:
>> Hi Jim,
>>
>> Please, look at the update:
>>
>> http://cr.openjdk.java.net/~ant/JDK-8029455/webrev.5
>>
>> Here I'm correcting the rect after the transform in SG2D:
>>
>> 2123 // In case of negative scale transform, reflect the rect
>> coords.
>> 2124 if (w < 0) {
>> 2125 w *= -1;
>> 2126 x -= w;
>> 2127 }
>> 2128 if (h < 0) {
>> 2129 h *= -1;
>> 2130 y -= h;
>> 2131 }
>>
>>
>> The blit direction (dx, dy) remains transformed. Is this the right
>> behavior from your perspective?
>
> Yes, that looks good. I wonder if the "w *= -1" results in a multiply byte code whereas "w = -w"
> would avoid the multiply?
>
> ...jim
Jim,
Yes, this indeed results in different byte code instructions (imult & ineg). Just for curiosity I
did some measuring which showed negatioation worked 10% faster :)
Well, I'll fix it but let me please not send an update...
Thanks!
Anton.
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