[OpenJDK 2D-Dev] [9] Review Request: 8029253 [macosx] Performance problems with Retina display on Mac OS X
Sergey Bylokhov
Sergey.Bylokhov at oracle.com
Wed Oct 8 14:36:20 UTC 2014
Hi, Phil.
New CR were filed:
JDK-8059941 [D3D] The fix for JDK-8029253 should be ported to d3d pipeline
JDK-8059943 [macosx] Aqua LaF should use BI.TYPE_INT_ARGB_PRE for a
better performance
JDK-8059944 [OGL] Metrics for a method choice copying of texture should
be improved
JDK-8059942 Default implementation of DrawImage.renderImageXform()
should be improved for d3d/ogl
On 08.10.2014 3:34, Phil Race wrote:
> Just got a chance to run the performance test I'd say we've got
> exactly the same penalty
> in D3D .. and hopefully a similar fix will help.
>
> -phil.
>
> On 10/7/2014 12:57 PM, Phil Race wrote:
>> Looks good. I don't have a PC handy right now to test myself but I'm
>> curious if the
>> tests has similar poor performance issues with D3D and whether adding
>> the
>> same would help there too ..
>>
>> -phil.
>>
>> On 10/6/14 10:29 AM, Sergey Bylokhov wrote:
>>> Hello.
>>> Please review the fix for jdk 9.
>>>
>>> The new blit was implemented: OGLGeneralTransformedBlit, it adds a
>>> huge boost in case of uncached/unmanaged images:
>>>
>>> Bug: https://bugs.openjdk.java.net/browse/JDK-8029253
>>> Webrev can be found at:
>>> http://cr.openjdk.java.net/~serb/8029253/webrev.04
>>>
>>> Notes:
>>> - The fix will help only if a non-ARGB_PRE images with alpha or
>>> getdata() were used. I'll fix such usage in swing in separate CR.
>>> - i have discarded the change from the previous version of the fix:
>>> http://cr.openjdk.java.net/~serb/8029253/webrev.00. It adds 30%
>>> improvements in swingmark-native, but decrease performance on
>>> win/lin. So I have decided to fix it separately.
>>> - Initially I used incorrect source offsets in the fix, which were
>>> not found by the tests, so I add a new one. Commented types in the
>>> test still fails as before the fix, I will check them
>>> later.(probably related to JDK-6593406)
>>> - OGLAnyCompositeBlit for OpenGLTexture was removed, because it
>>> tries to copy destination(texture), and such blit(texture ->
>>> IntArgbPre) is absent.
>>>
>>>
>>> Summary osx-retina Intel HD Graphics 4000 :
>>> http://cr.openjdk.java.net/~serb/8029253/perf.04/osx-retina-intel/results.txt
>>>
>>> base:
>>> Number of tests: 24
>>> Overall average: 92015.36146212014
>>> Best spread: 0.0% variance
>>> Worst spread: 0.0% variance
>>> (Basis for results comparison)
>>>
>>> fix:
>>> Number of tests: 24
>>> Overall average: 616682.7498394073
>>> Best spread: 0.0% variance
>>> Worst spread: 0.0% variance
>>> Comparison to basis:
>>> * Best result: 4899860.24% of basis*
>>> Worst result: 100.48% of basis
>>> Number of wins: 22
>>> Number of ties: 2
>>> Number of losses: 0
>>>
>>> Summary osx-retina Nvidia GeForce GT 650M 1024 MB :
>>> http://cr.openjdk.java.net/~serb/8029253/perf.04/osx-retina-nvidia/results.txt
>>>
>>> base:
>>> Number of tests: 24
>>> Overall average: 147138.4952051871
>>> Best spread: 0.0% variance
>>> Worst spread: 0.0% variance
>>> (Basis for results comparison)
>>>
>>> fix:
>>> Number of tests: 24
>>> Overall average: 634465.9854992364
>>> Best spread: 0.0% variance
>>> Worst spread: 0.0% variance
>>> Comparison to basis:
>>> Best result: 42311.89% of basis
>>> Worst result: 77.93% of basis
>>> Number of wins: 16
>>> Number of ties: 7
>>> Number of losses: 1
>>> --
>>> Best regards, Sergey.
>>
>
--
Best regards, Sergey.
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