[OpenJDK 2D-Dev] [9] Review request for 8073320 Windows HiDPI Graphics support

Jim Graham james.graham at oracle.com
Fri Oct 23 00:34:11 UTC 2015


The changes look fine to me.  I'm OK with deferring on the rounding of 
the scaleDown as long as we don't let it fall between the cracks.  For 
one thing, it will probably require some additional testing to gauge its 
effects and determine the best strategy for rounding down...

			...jim

On 10/22/15 8:28 AM, Alexander Scherbatiy wrote:
>
>   Could you review the updated fix:
>      http://cr.openjdk.java.net/~alexsch/8073320/webrev.02/
>
>
> On 10/21/2015 5:40 PM, Sergey Bylokhov wrote:
>> I have two small suggestions:
>>  - Probably it will be better to move the new properties from
>> Win32GraphicsDevice.java to SunGraphicsEnvironment.java, at least
>> "sun.java2d.uiScale" should be implemented on linux, and can be
>> implemented on osx later.
>       I have moved the uiScale properties initialization to the
> SunGraphicsEnvironment and Win32GraphicsEnvironment classes.
>>  - I am worried about a rounding in
>> awt_Win32GraphicsDevice.ScaleDownXY/ScaleUpXY when these methods are
>> applied to the x/y and width/height.
>
>      Could I move this update to a separate fix?
>
>     Thanks,
>     Alexandr.
>
>>
>> On 21.10.15 16:34, Alexander Scherbatiy wrote:
>>>
>>>   Could you review the updated fix:
>>>     http://cr.openjdk.java.net/~alexsch/8073320/webrev.01/
>>>
>>>   - xform is concatenated with transform in SG2D.getResolutionVariant()
>>> method
>>>   - imagepipe.transformImage() is used for drawImage(Image,
>>> AffineTransform,...) case
>>>   - scale factors are made final in BufImgSurfaceData
>>>   - two arrays are used for configs caching in BIGC
>>>   - scale factors intialized from properties are moved to the static
>>> block in Win32GD
>>>
>>> On 10/10/2015 3:14 AM, Jim Graham wrote:
>>>> Hi Alexandr,
>>>>
>>>> Just 2 potential issues I found:
>>>>
>>>> SG2D.java - getResolutionVariant() doesn't take a transform so it
>>>> can't take into account the scaling in the transform handed to
>>>> drawImage(img, xform). We can leave that as a follow-on bug fix (it
>>>> won't do bad things, but it may not pick the best resolution source
>>>> image).
>>>>
>>>> WGLOffscreenSD (in WGLSD.java) - does peer.getBounds() cache the
>>>> bounds?
>>>
>>>     No. peer.getBounds() directly calls targetComponent.getBounds()
>>> which returns a copy of original bounds.
>>>
>>>    Thanks,
>>>    Alexandr.
>>>> If so, then every time we call get bounds on the WGLWSD we will
>>>> permanently modify the peer's bounds. Would it be better to not make
>>>> the assumption and just make a protected copy here (perhaps with scale
>>>> != 1?).
>>>> WGLWindowSD - same comment
>>>> D3DWindowSD - same comment
>>>> GDIWindowSD - same comment
>>>>
>>>> The rest of these are tweaks and optimizations.
>>>>
>>>> BISD.java - why do you have default initializers for the scale fields?
>>>> (There are only 2 constructors to cover.)
>>>>
>>>> BIGC.java - [2][NUMTYPES] would involve a lot fewer objects than
>>>> [NUMTYPES][2]...
>>>> BIGC.java - Or...  If we only have 2 variations of each type, why not
>>>> just have 2 static arrays instead of a double-indexed array?
>>>>     int index = (scaleX && scaleY) ? 0 : 1;
>>>> becomes:
>>>>     BIGC configarray = (scaleX && scaleY) ? standardArray :
>>>> scaledArray;
>>>>
>>>> SG2D.java - Another way of dealing with transform in scaleImage would
>>>> be to make a copy of the incoming transform and adjust it to match the
>>>> request, as in:
>>>>     // You can probably assert that dxywh == 0,0,imgW,imgH, or:
>>>>     AffineTransform renderTX;
>>>>     if (dxywh == 0,0,imgW,imgH) {
>>>>         renderTX = xform;
>>>>     } else {
>>>>         // Should never happen in practice...
>>>>         AffineTransform renderTX = new AffineTransform(xform);
>>>>         renderTX.translate(dx1, dy1);
>>>>         renderTX.scale((dx2 - dx1) / imgW, (dy2 - dy1) / imgH);
>>>>     }
>>>>     double-nested-try {
>>>>         imagepipe.transformImage(..., renderTX);
>>>>     } catch (InvalidPipe...) {...}
>>>> It would be more code, though, since you'd have to have 2 sets of
>>>> "double-nested-try-catch(InvalidPipe)" blocks.
>>>>
>>>> Win32GD.java - is there a need to have static initializers for the
>>>> scale fields?
>>>>
>>>> I'll leave the native code review to someone more familiar with that
>>>> code base...
>>>>
>>>>             ...jim
>>>>
>>>> On 9/22/15 2:33 AM, Alexander Scherbatiy wrote:
>>>>>
>>>>> Hello,
>>>>>
>>>>> Could you review the fix:
>>>>>    bug: https://bugs.openjdk.java.net/browse/JDK-8073320
>>>>>    webrev: http://cr.openjdk.java.net/~alexsch/8073320/webrev.00
>>>>>
>>>>>    This is an initial part of the HiDPI Graphics support on Windows
>>>>> for
>>>>> the JEP 263: HiDPI Graphics on Windows and Linux
>>>>>      http://openjdk.java.net/jeps/263
>>>>>
>>>>>    - scale factors are added to surface dates
>>>>>    - window size, events coordinates and font are scaled on native
>>>>> side
>>>>>    - backup buffered image is scaled in SunVolatileImage
>>>>>    - AwtRobot MouseMove() and GetRGBPixels() methods are updated
>>>>>    - GetDpiForMonitor function is used to query the specified monitor
>>>>> for the horizontal and vertical DPI values.
>>>>>      If it is not available ID2D1Factory::GetDesktopDpi method is used
>>>>> instead.
>>>>>    - "sun.java2d.uiScale.enabled", "sun.java2d.win.uiScale",
>>>>> "sun.java2d.win.uiScaleX", and "sun.java2d.win.uiScaleY" options are
>>>>> added for the testing purposes.
>>>>>
>>>>> Thanks,
>>>>> Alexandr.
>>>>>
>>>
>>
>>
>



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