[OpenJDK 2D-Dev] [9] Review Request: 8146042 Offscreen rendering is different from onscreen one

Semyon Sadetsky semyon.sadetsky at oracle.com
Fri Jan 15 06:59:16 UTC 2016


Hi Phil & Sergey,

I have integrated Intel GPU i5 and cannot test other hardware.
On Mac's retina display the screen capture doesn't return exact pixel to 
pixel image but the scaled one. So Mac platform should be excluded from 
testing:
http://cr.openjdk.java.net/~ssadetsky/8146042/webrev.01/

--Semyon

On 1/14/2016 9:23 PM, Phil Race wrote:
> This fudge factor was last adjusted in 
> https://bugs.openjdk.java.net/browse/JDK-6597822
> way back before the D3D pipeline was released and the comments seem to 
> indicate that
> there was a fair amount of testing on different hardware.
>
> I don't know why this seems to be in un-specified hardware-dependent 
> territory but
> it seems quite possible that this could just as easily introduce a 
> different artifact
> on some other hardware.
>
> What exactly are you testing on ? And I think it needs to include at 
> least one Nvidia
> and one AMD/ATI card.
>
> -phil.
>
> On 1/14/2016 10:09 AM, Semyon Sadetsky wrote:
>> Hello,
>>
>> Please review the fix for jdk9.
>>
>> bug: https://bugs.openjdk.java.net/browse/JDK-8146042
>> webrev: http://cr.openjdk.java.net/~ssadetsky/8146042/webrev.00/
>>
>> The root cause is incorrect coordinate rounding in D3D renderer. To 
>> fix the issue one of fudge factors was adjusted.
>>
>> Another issue mentioning in the JIRA ticket is taken out as a 
>> separate bug.
>>
>> --Semyon
>>
>




More information about the 2d-dev mailing list