[OpenJDK 2D-Dev] Review request for: JDK-7179454 Xrender: FileDialogDropTargetTest.java sometimes failed on OEL 6 with jdk 8
Alexey Ushakov
alexey.ushakov at jetbrains.com
Fri May 27 13:33:03 UTC 2016
FYI, I’ve asked Anton to push the fix into jdk9 workspace.
Best Regards,
Alexey
> On 24 May 2016, at 15:06, Alexey Ushakov <Alexey.Ushakov at jetbrains.com> wrote:
>
> Phil, Sergey,
>
> Could you commit this fix into jdk9 repo (my committing rights are on only up to jdk8)
>
> Also, we would like to have this fix backported into jdk8 because it’s a main jdk for our current products.
>
> Best Regards,
> Alexey
>
>> On 24 May 2016, at 11:43, Sergey Bylokhov <Sergey.Bylokhov at oracle.com> wrote:
>>
>> On 24.05.16 10:21, Alexey Ushakov wrote:
>>> Hi Sergey,
>>>
>>>> Did you check what sequence of calls causes a situation when we have BufImgSurfaceData as a surface and XRRenderer as a Pipe?
>>>
>>> No. The issue is really difficult to reproduce and it disappears with any logging enabled, so it might be a race condition. I was able to reproduce it artificially by resizing VMware VM number of times with high frequency. It also was reported by users on KDE desktops.
>>
>> ok, Looks fine.
>>
>>>> On 23 May 2016, at 20:11, Sergey Bylokhov <Sergey.Bylokhov at oracle.com> wrote:
>>>>
>>>> Hi, Alexey.
>>>> Did you check what sequence of calls causes a situation when we have BufImgSurfaceData as a surface and XRRenderer as a Pipe? I thought we always change them at once(actually the pipe usually updated from the surface.validatePipe(SG2D))?
>>>>
>>>> On 23.05.16 17:44, Alexey Ushakov wrote:
>>>>> Hello Phil,
>>>>>
>>>>> Here is a small fix of quite annoying exception that we sometimes have
>>>>> in IDEA product. The bug is assigned to you so, please have a look.
>>>>>
>>>>> Bug: https://bugs.openjdk.java.net/browse/JDK-7179454
>>>>> Webrev: http://cr.openjdk.java.net/~avu/JDK-7179454/webrev.00
>>>>>
>>>>> Sometimes rendering is performed into surface of wrong type, so we need
>>>>> to recreate it by throwing InvalidPipeException. The exception is caught
>>>>> at upper level and the surface of appropriate type is created. Similar
>>>>> approach is used in OpenGL and D3D pipeline.
>>>>>
>>>>> Best Regards,
>>>>> Alexey
>>>>
>>>>
>>>> --
>>>> Best regards, Sergey.
>>>
>>
>>
>> --
>> Best regards, Sergey.
>
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