[OpenJDK 2D-Dev] RFR JDK-8184429: Path clipper added in Marlin2D & MarlinFX 0.8.0
Phil Race
philip.race at oracle.com
Wed Nov 8 22:41:52 UTC 2017
I think they should be separate webrevs sent to the separate lists and
you should start with 2D
as I can then run the JDK regression tests on it. I know you can
theoretically run the open regression
tests too (are you ?) but there are some random scattered closed
regression tests that so far
as I can see can be open sourced .. that I can run but you can't .. I'll
at least run the
automated ones. I wouldn't call them anything very focused on testing
rasterization but
I can at least check off that concern ..
And yes, I'll make time to review it.
-phil.
On 11/08/2017 01:55 PM, Laurent Bourgès wrote:
> Kevin & Phil,
>
> Some news on that issue:
> I successfully managed to finish the Path clipping support in Marlin
> 0.8.2 (release last week):
> https://github.com/bourgesl/marlin-renderer/releases/tag/v0.8.2
>
> I fixed few remaining bugs in either Stroker (1) and in PathClipFilter
> (2) to have proper & tested clipping in Marlin renderer (2D). It now
> works perfectly with either NZ or EO winding rules.
>
> To ensure detecting any artefact between Clipping Off vs On, I
> implemented a 'basher' test (as recommended by Jim) that renderers 10
> 000 random polygons (5 -> 9 -> 50 line segments or mixed with line /
> quads / cubics) ( whose point coordinates are in [-50 to 150] ) to a
> 100x100 buffered image with or without clipping enabled (using a
> system property at runtime). Of course, all output pixels are compared
> and any pixel difference is considered as a failure.
>
> The new ShapeClipTests tests all stroke combinations (cap / join /
> with or without dashes / closed or not / EO or NZ rule) and also fills
> (closed or not / EO or NZ rule) => 170 tests run OK
>
> I need some time to synchronize MarlinFX and then with either OpenJDK
> forrest (new) or OpenJFX10.
> If you want the new automated test (long run ~ 20 minutes), I need
> some time to refactor it as it uses some code from my MapBench tool
> and have a standalone test class.
>
> Will you have time to review such (medium) changes in Marlin2D (Phil
> ?) and / or MarlinFX (Kevin ?) before the deadline (dec 14th) ?
> I said 'medium' as the code is quite simple to read but the new CG
> algorithms to ignore / discard useless path elements are cool but not
> obvious.
>
> Please tell me if you have time and if you prefer a combined (JDK /
> JFX) webrev or start with 2D or JFX.
>
> Cheers,
> Laurent
>
>
> 2017-09-07 8:52 GMT+02:00 Laurent Bourgès <bourges.laurent at gmail.com
> <mailto:bourges.laurent at gmail.com>>:
>
> Hi Kevin,
>
> Ok I propose to withdraw or postpone this review after JavaOne
> where we will be able to discuss in a face to face meeting about
> Marlin & MarlinFX changes for JDK10.
>
> I hope the 2d / jfx groups have other Graphics Guru to help, as
> good as Jim Graham.
>
> Cheers,
> Laurent
>
> Le 6 sept. 2017 16:23, "Kevin Rushforth"
> <kevin.rushforth at oracle.com <mailto:kevin.rushforth at oracle.com>> a
> écrit :
>
> Hi Laurent,
>
> Some combination of Phil, Sergey, and I will take a look at
> this when we can. Perhaps there might be others on these two
> lists who could lend a helping hand?
>
> -- Kevin
>
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