[OpenJDK 2D-Dev] [10] RFR JDK-8176795: Wrong color drawn when painting translucent colors on volatile images using XRender.

Phil Race philip.race at oracle.com
Tue Feb 20 21:13:02 UTC 2018


Clemens,

What Jay said .. going forward the repos with a number in them are now 
all stabilisation repos
to prepare for a release. So it won't be in JDK10 and there are very few 
forests so not 2d specific one.
Just one for all the client code.

I am not sure what you meant by "JDK" repo .. it definitely is also 
pushed into
the "master" as welll .. aka

http://hg.openjdk.java.net/jdk/jdk


See http://hg.openjdk.java.net/jdk/jdk/rev/e4b03365ddbf

But you should work in  http://hg.openjdk.java.net/jdk/client

-phil.

On 02/20/2018 05:39 AM, Jayathirth D V wrote:
> Hi Clemens,
>
> Forked repo for all the latest client changes is : http://hg.openjdk.java.net/jdk/client
>
> Thanks,
> Jay
>
> -----Original Message-----
> From: Clemens Eisserer [mailto:linuxhippy at gmail.com]
> Sent: Tuesday, February 20, 2018 7:04 PM
> To: 2d-dev
> Subject: Re: [OpenJDK 2D-Dev] [10] RFR JDK-8176795: Wrong color drawn when painting translucent colors on volatile images using XRender.
>
> Hi,
>
>>>> 1) When we call Graphics2D.setColor() it uses ArgbPre PixelConverter
>>>> based on SurfaceData(here it is XRenderPixMap ArgbPre surface) and
>>>> converts the color to pre-multiplied values.
> Sorry for the dumb question, but what is the most recent 2d-dev repo, which includes this change.
> I have some significant performance enhancements for xrender regarding MaskFill/Blit which I would like to re-base onto the lastest "official" version.
>
> I checked out the JDK and the JDK10 repo, but both did not contain this fix.
>
> Thank you in advance & best regards, Clemens



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