[OpenJDK 2D-Dev] [10] RFR JDK-8176795: Wrong color drawn when painting translucent colors on volatile images using XRender.
Phil Race
philip.race at oracle.com
Tue Feb 20 21:13:02 UTC 2018
Clemens,
What Jay said .. going forward the repos with a number in them are now
all stabilisation repos
to prepare for a release. So it won't be in JDK10 and there are very few
forests so not 2d specific one.
Just one for all the client code.
I am not sure what you meant by "JDK" repo .. it definitely is also
pushed into
the "master" as welll .. aka
http://hg.openjdk.java.net/jdk/jdk
See http://hg.openjdk.java.net/jdk/jdk/rev/e4b03365ddbf
But you should work in http://hg.openjdk.java.net/jdk/client
-phil.
On 02/20/2018 05:39 AM, Jayathirth D V wrote:
> Hi Clemens,
>
> Forked repo for all the latest client changes is : http://hg.openjdk.java.net/jdk/client
>
> Thanks,
> Jay
>
> -----Original Message-----
> From: Clemens Eisserer [mailto:linuxhippy at gmail.com]
> Sent: Tuesday, February 20, 2018 7:04 PM
> To: 2d-dev
> Subject: Re: [OpenJDK 2D-Dev] [10] RFR JDK-8176795: Wrong color drawn when painting translucent colors on volatile images using XRender.
>
> Hi,
>
>>>> 1) When we call Graphics2D.setColor() it uses ArgbPre PixelConverter
>>>> based on SurfaceData(here it is XRenderPixMap ArgbPre surface) and
>>>> converts the color to pre-multiplied values.
> Sorry for the dumb question, but what is the most recent 2d-dev repo, which includes this change.
> I have some significant performance enhancements for xrender regarding MaskFill/Blit which I would like to re-base onto the lastest "official" version.
>
> I checked out the JDK and the JDK10 repo, but both did not contain this fix.
>
> Thank you in advance & best regards, Clemens
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