[OpenJDK 2D-Dev] [10] RFR JDK-8176795: Wrong color drawn when painting translucent colors on volatile images using XRender.

Phil Race philip.race at oracle.com
Wed Jan 17 17:04:24 UTC 2018


+1 from me as well. I had approved the first version of the fix but this 
one looks fine too.

-phil.

On 01/16/2018 11:05 AM, Clemens Eisserer wrote:
> Hi Jay,
>
>> 1) When we call Graphics2D.setColor() it uses ArgbPre PixelConverter based on SurfaceData(here it is XRenderPixMap ArgbPre surface) and converts the color to pre-multiplied values.
> Thanks a lot for identifying the issue and working on it.
> The fix itself looks fine and low-risk.
>
> Thanks again, Clemens



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