[OpenJDK 2D-Dev] RFR: 8226384: Implement a better logic to switch between OpenGL and Metal pipeline
Jayathirth D V
jdv at openjdk.java.net
Tue May 4 11:10:19 UTC 2021
We have many if else conditions to select OpenGL/Metal pipeline objects.
Apart from initialization phase we should not fetch these objects everytime checking whether we are using OpenGL/Metal pipeline.
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Commit messages:
- 8226384: Implement a better logic to switch between OpenGL and Metal pipeline
Changes: https://git.openjdk.java.net/jdk/pull/3851/files
Webrev: https://webrevs.openjdk.java.net/?repo=jdk&pr=3851&range=00
Issue: https://bugs.openjdk.java.net/browse/JDK-8226384
Stats: 111 lines in 5 files changed: 57 ins; 42 del; 12 mod
Patch: https://git.openjdk.java.net/jdk/pull/3851.diff
Fetch: git fetch https://git.openjdk.java.net/jdk pull/3851/head:pull/3851
PR: https://git.openjdk.java.net/jdk/pull/3851
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