[OpenJDK 2D-Dev] RFR: 8226384: Implement a better logic to switch between OpenGL and Metal pipeline [v2]
Jayathirth D V
jdv at openjdk.java.net
Wed May 5 07:37:23 UTC 2021
> We have many if else conditions to select OpenGL/Metal pipeline objects.
> Apart from initialization phase we should not fetch these objects everytime checking whether we are using OpenGL/Metal pipeline.
Jayathirth D V has updated the pull request incrementally with one additional commit since the last revision:
Move peer and getters to CFLayer
-------------
Changes:
- all: https://git.openjdk.java.net/jdk/pull/3851/files
- new: https://git.openjdk.java.net/jdk/pull/3851/files/b9d7cd12..32c296c2
Webrevs:
- full: https://webrevs.openjdk.java.net/?repo=jdk&pr=3851&range=01
- incr: https://webrevs.openjdk.java.net/?repo=jdk&pr=3851&range=00-01
Stats: 75 lines in 3 files changed: 26 ins; 49 del; 0 mod
Patch: https://git.openjdk.java.net/jdk/pull/3851.diff
Fetch: git fetch https://git.openjdk.java.net/jdk pull/3851/head:pull/3851
PR: https://git.openjdk.java.net/jdk/pull/3851
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