Patterns design question: Primitive type tests
Remi Forax
forax at univ-mlv.fr
Fri Nov 3 20:30:17 UTC 2017
I'm happy with choice #3 too.
#2 is a sad choice because this semantics is not explicit,
#2 means instanceof + unboxing + widening but nowhere in the syntax the wrapper type used for the instanceof and the unboxing appears. Not having the wrapper type mentioned doesn't pass my semantics smell check.
regards,
Rémi
> De: "Brian Goetz" <brian.goetz at oracle.com>
> À: "Gavin Bierman" <gavin.bierman at oracle.com>, "amber-spec-experts"
> <amber-spec-experts at openjdk.java.net>
> Envoyé: Vendredi 3 Novembre 2017 20:37:20
> Objet: Re: Patterns design question: Primitive type tests
> As I outlined in the mail on the survey, I think there are three possible ways
> to treat primitive type test patterns and numeric constant patterns (when the
> target type is a reference type):
> 1. Treat them as if they were synonyms for their box type.
> 2. Treat them as matching a set of values; for example, "int x" matches integers
> in the traditional 32 bit range, unboxing numeric targets and comparing their
> values.
> 3. Outlaw them, to avoid confusion or to preserve the opportunity to do either
> (1) or (2) later.
> For my mind, I think #2 is the "right" answer; I think #1 would be a sad answer.
> But, there are two additional considerations I'd add:
> - As the survey showed, there would be a significant education component of
> choosing #2, and;
> - There isn't really an overwhelming need for being able to say "Is this Object
> a numeric zero" or "Is this object a boxed primitive in the range of int."
> Taken together, these lead me to #3 -- rather than choose between something sad
> and something that makes developers heads explode, just do neither. I don't
> think this is a bad choice.
> Concretely, what I'd propose is:
> Only allow primitive type test patterns in type-restating contexts. This means
> that
> switch (anObject) {
> case int x: ...
> }
> is no good -- you'd have to say Integer x or Number x or something more
> specific. But you could say:
> switch (anObject) {
> case Point(int x, int y): ...
> }
> because the types of the extracted components of Point are int, and therefore
> the type test pattern is type-restating (statically provable to match.)
> Similarly, for numeric constant patterns, only allow them in switches where the
> target type is a primitive or a primitive box.
> There are ample workarounds where the user can explicitly say what they want, if
> they need to -- but I don't think it will actually come up very often. And this
> choice leaves us the option to pursue either #1 or #2 later, if it turns out
> that we underestimated how often people want to do this.
> This also sidesteps the question of dominance, since the confusing cases below
> (like Integer vs int) will not come up except in situations where we can prove
> they are equivalent.
> On 11/3/2017 6:47 AM, Gavin Bierman wrote:
>> Primitive type-test patterns
>> Given that patterns include constant expressions, and type tests possibly
>> including generic types; it seems reasonable to consider the possibility of
>> allowing primitive type tests in pattern matching. (This answers a
>> sometimes-requested feature: can instanceof support primitive types?)
>> However, it is not wholly obvious what this test might mean. One possibility is
>> that a “type-restating” equivalent for primitive type-test patterns is
>> assignment conversion; e.g. if I have
>> case int x:
>> then a target whose static type is byte , short , char , or int – or their boxes
>> – will be statically deemed to match.
>> A target whose dynamic type can be assigned to the primitive type through a
>> combination of unboxing and widening (again, assignment conversion) matches a
>> primitive type test. So if we have:
>> switch (o) {
>> case int i: ...
>> we have to do instanceof tests against { Integer , Short , Character , Boolean }
>> to determine a match.
>> A primitive type test pattern dominates other primitive type patterns according
>> to assingment compatibility; int dominates byte / short / char , long dominates
>> int / byte / short / char , and double dominates float .
>> A primitive type test pattern is inapplicable (dead) if cast conversion from the
>> static type of the target fails:
>> Map m;
>> switch (m) {
>> case int x: // compile error
>> }
>> The dominance interaction between primitive type-tests and reference type-tests
>> for the wrapper types (and their supertypes) seems messy. Consider the
>> following combinations:
>> case int n:
>> case Integer n: // dead
>> case Integer n:
>> case int n: // not dead -- still matches Short, Byte
>> case Byte b:
>> case byte b: // dead
>> case Number n:
>> case int n: // dead
>> Is there some unifying theory that makes sense here? One possibility is to take
>> a more denotational view: a type is a set of values, so type restatement is
>> really about semantic set inclusion, and dynamic testing is about set
>> membership. Is this adding too much complexity? Do developers really care about
>> this feature?
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