<AWT Dev> RFR: 8260931: Implement JEP 382: New macOS Rendering Pipeline [v3]

Ajit Ghaisas aghaisas at openjdk.java.net
Mon Feb 8 13:42:41 UTC 2021


On Fri, 5 Feb 2021 18:42:02 GMT, Kevin Rushforth <kcr at openjdk.org> wrote:

>> Ajit Ghaisas has updated the pull request incrementally with one additional commit since the last revision:
>> 
>>   Lanai PR#175 - 8261304 - aghaisas
>
> make/modules/java.desktop/lib/Awt2dLibraries.gmk line 894:
> 
>> 892:   SHADERS_SUPPORT_DIR := $(SUPPORT_OUTPUTDIR)/native/java.desktop/libosxui
>> 893:   SHADERS_AIR := $(SHADERS_SUPPORT_DIR)/shaders.air
>> 894:   SHADERS_LIB := $(INSTALL_LIBRARIES_HERE)/shaders.metallib
> 
> Q: Should 2d (or awt) be in the name of this file, or is a generic name OK?

I think, a generic name is OK as the path of shader file already has both awt (libawt_lwawt) and java2d in it.

-------------

PR: https://git.openjdk.java.net/jdk/pull/2403


More information about the awt-dev mailing list