Re: DRAFT PROPOSAL: Port of „Consumer JRE“ features to Unix/X11 platforms
Wayne Meissner
wmeissner at gmail.com
Thu Feb 7 23:23:53 PST 2008
Hi Clemens,
On 08/02/2008, Clemens Eisserer <linuxhippy at gmail.com> wrote:
> Hi again,
>
> Below is an early version of my Draft Proposal.
> 2.2 Java2D Xrender backend:
Since the question of "why not just write a cairo backend?" will get
asked, it might be a good idea to put in a link to some of the
discussions of this, such as
http://www.nabble.com/Best-way-organizing-XRender-additions-for-the-X11-pipeline--td14152122.html
Also, references to the classpath work done on a pure-java X11 backend
(which I think supports XRender?) could be useful, for people to
compare.
You will want to pick which way you're going to go with implementing
this (the X11 pipeline extension seems the easiest way, but I don't
know the technical details) before the final draft.
> Even those proprietary drivers are often optimized for heavy-weight 3D
> applications like games and are not really suited for rendering
> light-weight simple 2D applications. Furthermore, although GLX exists,
> remote support is not as great as it could be.
> Because of those problems the OpenGL pipeline won't be able in the
> short term to step in as a replacement for the existing X11 pipeline.
It might be worthwhile listing which drivers have good XRender support
- do opensource drivers for various cards/chipsets have better XRender
support than OpenGL support?
If so, it would be something that gives more support to this idea for
mainstream users, and a fully opensource desktop, not just remote X
users.
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