RFR: 8345538: Robot.mouseMove doesn't clamp bounds on macOS when trying to move mouse off screen

Alexander Zuev kizune at openjdk.org
Tue Dec 17 03:50:35 UTC 2024


On Tue, 17 Dec 2024 01:01:55 GMT, Alisen Chung <achung at openjdk.org> wrote:

> Currently on macOS when mouseMove is given an offscreen coordinate to move the mouse to, mouseMove will physically clamp to the edge of the screen, but if you try to grab the mouse location immediately after by using MouseInfo.getPointerInfo().getLocation() you will get the value of the offscreen point.
> 
> Windows and linux do this clamping and coordinate handling for us, but new distributions may not necessarily handle clamping the same way, so Robot should be checking for clamping rather than delegating it to native.
> 
> This fix updates shared code to cache the screen bounds and adds a check to not exceed the bounds in mouseMove. The caching is done in the Robot constructor, so if the screen bounds changes the constructor must be called again to update to the new bounds.

src/java.desktop/share/classes/java/awt/Robot.java line 225:

> 223: //        peer.mouseMove(x, y);
> 224:         peer.mouseMove(Math.min(Math.max(x, screenBounds.x), screenBounds.x + screenBounds.width),
> 225:                 Math.min(Math.max(y, screenBounds.y), screenBounds.y + screenBounds.height));

But that will limit current robot's functionality on the multi-monitor setups. Right now i can move mouse using robot from one screen to another, With your change it seems to be impossible?

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PR Review Comment: https://git.openjdk.org/jdk/pull/22781#discussion_r1887856509


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