BufferedInputStream#fill() hanging in SocketInputStream#read0()
David Holmes
David.Holmes at oracle.com
Mon Sep 6 22:51:41 UTC 2010
Andreas,
I can't comment on the patch but I was just reading up on this issue.
It seems to me that the fundamental problem here is the very notion of
trying to use a buffered-stream in these circumstances. Or one step
further the notion of using a stream-metaphor for a socket in these
circumstances is not appropriate. When you have a protocol like HTTP
there is a very clear definition of end-of-data: request -> response.
When you send a request you get back a response and there is a definite
end-of-response indicator. To that end your "stream" must be protocol aware.
In a way your patch is one step towards making the stream
protocol-aware: that there is a known expected amount of data to receive.
Sorry not particularly helpful ... this just reminded me of 20+ years
ago in Data Comms classes writing protocol specific packet processing
code :) streams are only good when there is a continuous flow of data to
read.
David
Andreas Kohn said the following on 09/07/10 01:01:
> Hi,
>
> in an application that makes heavy use of JAX-RS, and for that reason
> small HTTP connections, I frequently observe situations where
> BufferedInputStream would hang like this:
>
> "ae03a305-557e-4db6-b9b8-2bf50f056aaf" prio=10 tid=0x00002aab0175a000 nid=0x30dc runnable [0x0000000048cb3000]
> java.lang.Thread.State: RUNNABLE
> at java.net.SocketInputStream.socketRead0(Native Method)
> at java.net.SocketInputStream.read(SocketInputStream.java:129)
> at java.io.BufferedInputStream.fill(BufferedInputStream.java:218)
> at java.io.BufferedInputStream.read1(BufferedInputStream.java:258)
> at java.io.BufferedInputStream.read(BufferedInputStream.java:317)
> - locked <0x00002aaab605b670> (a java.io.BufferedInputStream)
> at sun.net.www.http.HttpClient.parseHTTPHeader(HttpClient.java:687)
> at sun.net.www.http.HttpClient.parseHTTP(HttpClient.java:632)
> at sun.net.www.protocol.http.HttpURLConnection.getInputStream(HttpURLConnection.java:1072)
>
> Typically when looking into those hangs with a debugger it seems that the HTTP response
> was received fully, but the BufferedIInputStream tries to fill its buffer with more bytes than
> were originally requested by the HttpClient. The HTTP server is now waiting for the client to
> continue sending requests, while the client is stuck, hoping that the server will send more bytes
> to fill its buffer with.
>
> Currently the only option I have in this case is restart the application (even killing the server
> does not lead to a connection reset for some reason!), which in many cases is quite unacceptable.
> Disabling Keep-Alive connections helps if the hanging occurs when reading response bodies, but not
> when the hanging occurs while the header is being read.
>
>
> I believe this essentially the issue 6192696 (BufferedInputStream.read(byte[], int, int)
> can block if the entire buffer can't be filled). I understand that this issue had had multiple
> fix-attempts, which could not be done due reliance on a proper and performing #available() implementation.
>
> But, wouldn't it be enough to just prevent fill() from filling more than the user wanted to
> read in the first place? For the HTTP example the Content-Length gives that information, and the
> server will not send more than that, but on the other hand it is safe for the connection to block
> until those bytes are received.
>
> Attached is a patch that implements that idea, am I missing something here? Note that I left #read()
> without arguments alone.
> I've been running with this patch for a few weeks now in test environments, and it seems to have no
> negative impact on classloading speed as detailed in the original bug comment trail.
>
> Regards,
> --
> Andreas
>
>
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