C1's usage of 32-bit registers whose part of 64-bit registers on amd64
Krystal Mok
rednaxelafx at gmail.com
Tue Mar 11 00:06:08 UTC 2014
Hi all,
I'd like to ask a couple of questions on C1's usage of 32-bit registers on
amd64, when they're a part of the corresponding 64-bit register (e.g. ESI
vs RSI).
1. Does C1 ensure the high 32 bits of a 64-bit register is cleared when
using it as a 32-bit register? If so, where does C1 enforce that?
I see that for array indexing, C1 generates code that uses 64-bit register
whose actual value is only stored in the low 32-bit part, e.g.
static int foo(int[] a, int i) {
return a[i];
}
the actual load in C1 generated code would be (in AT&T syntax):
mov 0x10(%rsi,%rax,4),%eax
and there's an instruction prior to it that explicitly clears the high 32
bits,
movslq %edx,%rax
generated by LIRGenerator::emit_array_address().
So it's an invariant property enforced throughout C1, right?
2. There a piece of code in C1's linear scan register allocator that
removes useless moves:
http://hg.openjdk.java.net/jdk9/hs-comp/hotspot/file/480b0109db65/src/share/vm/c1/c1_LinearScan.cpp#l2996
// remove useless moves
if (op->code() == lir_move) {
assert(op->as_Op1() != NULL, "move must be LIR_Op1");
LIR_Op1* move = (LIR_Op1*)op;
LIR_Opr src = move->in_opr();
LIR_Opr dst = move->result_opr();
if (dst == src ||
!dst->is_pointer() && !src->is_pointer() &&
src->is_same_register(dst)) {
instructions->at_put(j, NULL);
has_dead = true;
}
}
and I'd like to ask two questions about it:
2.1: On amd64, moving between a 32-bit register and themselves has the side
effect of clearing the high 32 bits of the corresponding 64-bit register.
So the code being removed isn't entirely side-effect free. It's only safe
to remove them if there's an invariant from question 1 holds.
2.2 This piece of code explicitly checks !LIR_Opr::is_pointer(). Why is
this check needed? Could anybody share the history behind it?
I thought LIR_Opr::is_same_register() checks LIR_Opr::is_register() which
is stricter than !is_pointer(), which seems to make the !is_pointer() check
redundant.
Thanks,
Kris
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