RFR: 8264104: Eliminate unnecessary vector mask conversion during VectorUnbox for floating point VectorMask [v4]
Xiaohong Gong
xgong at openjdk.java.net
Thu Apr 15 04:02:04 UTC 2021
On Tue, 13 Apr 2021 03:21:21 GMT, Xiaohong Gong <xgong at openjdk.org> wrote:
>> The Vector API defines different element types for floating point VectorMask. For example, the bitwise related APIs use "`long/int`", while data related APIs use "`double/float`". This makes some optimizations that based on the type checking cannot work well.
>>
>> For example, the VectorBox/Unbox elimination like `"VectorUnbox (VectorBox v) ==> v"` requires the types of output and
>> input are equal. Normally this is necessary. However, due to the different element type for floating point VectorMask with the same species, the VectorBox/Unbox pattern is optimized to:
>>
>> VectorLoadMask (VectorStoreMask vmask)
>>
>> Actually the types can be treated as the same one for such cases. And considering the vector mask representation is the same for
>> vectors with the same element size and vector length, it's safe to do the optimization:
>>
>> VectorLoadMask (VectorStoreMask vmask) ==> vmask
>>
>> The same issue exists for GVN which is based on the type of a node. Making the mask node's` hash()/cmp()` methods depends on the element size instead of the element type can fix it.
>
> Xiaohong Gong has updated the pull request incrementally with one additional commit since the last revision:
>
> Use "Matcher::match_rule_supported_vector" for vector nodes checking
Hi @jatin-bhateja @iwanowww , all your comments have been addressed. Could you please take a look at it again? Thanks!
-------------
PR: https://git.openjdk.java.net/jdk/pull/3238
More information about the hotspot-compiler-dev
mailing list