Template interpreter::notice_safepoints()
Paul Hohensee
Paul.Hohensee at Sun.COM
Fri Feb 20 10:47:51 PST 2009
I believe the safepoint code (safepoint.cpp) switches the interpreter
dispatch table, then
protects the polling page via mprotect(). mprotect() has the effect of
a system-wide
memory barrier (because it requires the OS to issue a global TLB
shootdown), so the
new dispatch table address will be flushed to memory in a timely
fashion. I think
this is a case of "the sum of the bugs is zero", because I don't think
we ever really
thought about it.
All that aside, I don't know of any SMP that requires programmatic
intervention to
synchronize a write across all caches. As long as the write happens
"eventually", which
means in a short enough time to make safepoints "short", I don't think
there's a problem
Paul
Tom Rodriguez wrote:
> All the ia64 ports currently use the C++ interpreter so I wouldn't be
> surprised if there are weak cache consistency problems in the template
> interpreter. In practice though you can't run forever in the
> interpreter without going into the runtime at least for a backward
> branch overflow. copy_table probably needs to use release_store_ptr
> and the reads from the table may need to use a load acquire but I'd
> suspect there would be other issues as well.
>
> tom
>
> On Feb 20, 2009, at 9:35 AM, Andrew Haley wrote:
>
>> I'm having a little difficulty understanding how the template
>> interpreter
>> is safe on SMP machines.
>>
>> notice_safepoints() looks like this:
>>
>> void TemplateInterpreter::notice_safepoints() {
>> if (!_notice_safepoints) {
>> // switch to safepoint dispatch table
>> _notice_safepoints = true;
>> copy_table((address*)&_safept_table, (address*)&_active_table,
>> sizeof(_active_table) / sizeof(address));
>> }
>> }
>>
>> So, the dispatch table is rewritten. But on an SMP machine with
>> weak cache coherency, how does this work? A thread could be
>> executing bytecodes in a loop but never see the change to _active_table
>> because there's nothing to cause its cache to be updated. Is it
>> simply that this code doesn't work on such architectures?
>>
>> Andrew.
>
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