RFR: 8166197: assert(RelaxAssert || w != Thread::current()->_MutexEvent) failed: invariant

David Holmes david.holmes at oracle.com
Thu Oct 13 01:18:05 UTC 2016


Hi Dan,

Thanks for looking at this.

On 13/10/2016 1:03 AM, Daniel D. Daugherty wrote:
> On 10/11/16 11:08 PM, David Holmes wrote:
>> Bug: https://bugs.openjdk.java.net/browse/JDK-8166197
>> webrev: http://cr.openjdk.java.net/~dholmes/8166197/webrev/
>
> Very nice catch! We should check the ObjectMonitor succession code for
> similar issues (my task).

Yes. As I said in email I did a quick check through but the succession 
logic is sufficiently different that nothing was obviously wrong in a 
similar way.

>
> src/share/vm/runtime/mutex.cpp
>     L466:   if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL,
> UNS(ESelf)) == 0) {
>         Thanks for fixing this bug also!
>
>     L477:   while (OrderAccess::load_ptr_acquire(&_OnDeck) != ESelf) {
>         So you've changed this load of _OnDeck to use load-acquire
>         which matches the new store-release on L595:
>
>         OrderAccess::release_store_ptr(&_OnDeck, w);

Right.

>         What about the other loads of _OnDeck or stores to _OnDeck?
>         There should at least be a new comment explaining why we don't
>         need an OrderAccess operation for those. Update: I see you
>         changed one other load of _OnDeck on L1061. Now I'm really
>         wanting comments for the other _OnDeck loads and stores. :-)
>
>         Update: I see Carsten V. asked about this in a slightly different
>         way.

See my reply to Carsten re the load's. I did miss one as we have three 
"locking" paths that need to synchronize with the IUnlock code.

As for documenting ... for line 532 I can add something simple like:

  532   ParkEvent * const w = _OnDeck; // raw load as we will just 
return if non-NULL

For the other stores to _OnDeck ... CAS should be obvious. The setting 
to NULL should also be quite clear as only the _OnDeck thread sets to 
NULL to relinquish being _OnDeck once it has acquired the mutex, which 
happens via CAS which has full barriers. None of the plain stores are in 
the context of:

  some_var = y; // write some shared-state
  _OnDeck = NULL; // signal some_var has been updated

>     L590:     // Pass onDeck to w, ensuring that _EntryList has been set
> first.
>         Typo: 'onDeck' -> 'OnDeck'
>
>         I suspect you don't want to fix all this CamelCase usage to meet
>         HotSpot style. I did that for most of the ObjectMonitor code and
>         it was painful. We could clean it up early in JDK10.

I fixed the typo and also changed ONDECK to OnDeck so that we generally 
refer to OnDeck in commentary unless specifically referring to the 
_OnDeck field.

>         Update: I see Carsten has a comment about this comment also. I
>         don't think I quite agree that we're "passing" _EntryList to w,
>         but I can be convinced otherwise...

Right, nothing to do with _EntryList just making w the OnDeck thread.

> Again, very nice catch! I'd like to see another webrev with the other
> _OnDeck loads and stores either updated for OrderAccess ops or some
> comment explaining why it's not needed.

webrev updated in place with one comment and one new use of 
load-acquire. Plus some cosmetic changes.

Thanks again,
David

> Dan
>
>
>>
>> In IUnlock we have the following succession code to wakeup the
>> "onDeck" thread:
>>
>>  ParkEvent * List = _EntryList;
>>   if (List != NULL) {
>>     // Transfer the head of the EntryList to the OnDeck position.
>>     // Once OnDeck, a thread stays OnDeck until it acquires the lock.
>>     // For a given lock there is at most OnDeck thread at any one
>> instant.
>>    WakeOne:
>>     assert(List == _EntryList, "invariant");
>>     ParkEvent * const w = List;
>>     assert(RelaxAssert || w != Thread::current()->_MutexEvent,
>> "invariant");
>>     _EntryList = w->ListNext;
>>     // as a diagnostic measure consider setting w->_ListNext = BAD
>>     assert(UNS(_OnDeck) == _LBIT, "invariant");
>>     _OnDeck = w;  // pass OnDeck to w.
>>
>> It is critical that the update to _EntryList happens before we set
>> _OnDeck, as as soon as _OnDeck is set the selected thread (which need
>> not yet have parked) can acquire the mutex, complete its critical
>> section and proceed to unlock the mutex, and so execute IUnlock in
>> parallel with the original thread. If the write to _EntryList has not
>> yet happened that second thread finds itself still at the head of
>> _EntryList and so the assert fires. If the write to _EntryList happens
>> after the load "List = _EntryList", then the first assert can also fire.
>>
>> Preferred fix today is to use OrderAccess::release_store(&_OnDeck, w)
>> with a matching load_acquire(&_OnDeck) in the ILock code:
>>
>>   while (_OnDeck != ESelf) {
>>     ParkCommon(ESelf, 0);
>>   }
>>
>> and corresponding "raw" lock code. Also fixed a couple of typos.
>>
>> Thanks,
>> David
>


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