RFR 8230594: Allow direct handshakes without VMThread intervention
Patricio Chilano
patricio.chilano.mateo at oracle.com
Thu Jan 16 04:32:46 UTC 2020
Thanks for reviewing this David!
Patricio
On 1/16/20 1:18 AM, David Holmes wrote:
> v3 looks good!
>
> Time for Robbin and Dan to jump in :)
>
> Thanks,
> David
>
> On 16/01/2020 1:56 pm, Patricio Chilano wrote:
>> Hi David,
>>
>> On 1/15/20 8:29 PM, David Holmes wrote:
>>> Hi Patricio,
>>>
>>> On 16/01/2020 6:06 am, Patricio Chilano wrote:
>>>> Hi David,
>>>>
>>>> Here is v2:
>>>>
>>>> Full: http://cr.openjdk.java.net/~pchilanomate/8230594/v02/webrev/
>>>> Inc: http://cr.openjdk.java.net/~pchilanomate/8230594/v02/inc/webrev/
>>>
>>> src/hotspot/share/runtime/handshake.cpp
>>>
>>> why is it that execute_direct doesn't check for
>>> uses_thread_local_poll() ?
>> Sorry, I thought for a moment that thread-local handshakes for arm32
>> was already implemented and all platforms where using it. I added
>> that check back, and by testing that path I had to also add back the
>> VMThread in the assert in walk_stack_and_revoke().
>>
>>> src/hotspot/share/runtime/handshake.hpp
>>>
>>> typo: wether -> whether
>> Fixed.
>>
>> Here is v3:
>> Full: http://cr.openjdk.java.net/~pchilanomate/8230594/v03/webrev/
>> Inc: http://cr.openjdk.java.net/~pchilanomate/8230594/v03/inc/webrev/
>>
>> Thanks!
>>
>> Patricio
>>> Otherwise updates look fine.
>>>
>>> Thanks,
>>> David
>>>
>>>> Passed one round of t1-6, and running more rounds now.
>>>>
>>>> Thanks,
>>>> Patricio
>>>>
>>>> On 1/14/20 7:57 PM, David Holmes wrote:
>>>>> Hi Patricio,
>>>>>
>>>>> On 15/01/2020 5:17 am, Patricio Chilano wrote:
>>>>>> Hi David,
>>>>>>
>>>>>> On 1/14/20 4:13 AM, David Holmes wrote:
>>>>>>> Hi Patricio,
>>>>>>>
>>>>>>> Thanks for tackling this. I've taken an initial look through
>>>>>>> trying to understand the general approach, but I don't claim to
>>>>>>> understand all the subtle details, so there are some queries
>>>>>>> below to help with my overall understanding.
>>>>>>>
>>>>>>> On 14/01/2020 2:25 am, Patricio Chilano wrote:
>>>>>>>> Hi all,
>>>>>>>>
>>>>>>>> The following patch adds the ability to execute direct
>>>>>>>> handshakes between JavaThreads without the VMThread
>>>>>>>> intervention, and enables this functionality for biased locking
>>>>>>>> revocations.
>>>>>>>> The current handshake mechanism that uses the VMThread, either
>>>>>>>> to handshake one JavaThread or all of them, is still the
>>>>>>>> default unless you specify otherwise when calling
>>>>>>>> Handshake::execute().
>>>>>>>
>>>>>>> Can I suggest that rather than using an overloaded:
>>>>>>>
>>>>>>> static bool execute(HandshakeClosure* hs_cl, JavaThread*
>>>>>>> target, bool is_direct_handshake = false);
>>>>>>>
>>>>>>> you instead add an execute_direct method for clarity?
>>>>>> Ok, added execute_direct() and removed overloading.
>>>>>>
>>>>>>>> In order to avoid adding additional overhead to this path that
>>>>>>>> uses the VMThread (especially the one that handshakes all
>>>>>>>> JavaThreads) I added a new HandshakeOperation pointer in the
>>>>>>>> HandshakeState class, _operation_direct, to be used for the
>>>>>>>> direct handshake cases only and whose access is serialized
>>>>>>>> between JavaThreads by using a semaphore. Thus, one direct
>>>>>>>> handshake will be allowed at any given time, and upon
>>>>>>>> completion the semaphore will be signaled to allow the next
>>>>>>>> handshaker if any to proceed. In this way the old _operation
>>>>>>>> can still be used only by the VMThread without the need for
>>>>>>>> synchronization to access it. The handshakee will now check if
>>>>>>>> any of _operation or _operation_direct is set when checking for
>>>>>>>> a pending handshake and will try to execute both in
>>>>>>>> HandshakeState::process_self_inner(). The execution of the
>>>>>>>> handshake’s ThreadClosure, either direct handshake or not, is
>>>>>>>> still protected by a semaphore, which I renamed to
>>>>>>>> _processing_sem.
>>>>>>>> I converted the semaphore _done in HandshakeOperation to be
>>>>>>>> just an atomic counter because of bug
>>>>>>>> https://sourceware.org/bugzilla/show_bug.cgi?id=12674 (which I
>>>>>>>> actually hit once!). Since the semaphore could not be static
>>>>>>>> anymore due to possibly having more than one HandshakeOperation
>>>>>>>> at a time, the handshakee could try to access the nwaiters
>>>>>>>> field of an already destroyed semaphore when signaling it. In
>>>>>>>> any case nobody was waiting on that semaphore (we were not
>>>>>>>> using kernel functionality), so just using an atomic counter
>>>>>>>> seems more appropriate.
>>>>>>>> In order to avoid issues due to disarming a JavaThread that
>>>>>>>> should still be armed for a handshake or safepoint, each
>>>>>>>> JavaThread will now always disarm its own polling page.
>>>>>>>> I also added a new test, HandshakeDirectTest.java, which tries
>>>>>>>> to stress the use of direct handshakes with revocations.
>>>>>>>> In terms of performance, I measured no difference in the
>>>>>>>> execution time of one individual handshake. The difference can
>>>>>>>> be seen when several handshakes at a time are executed as
>>>>>>>> expected. So for example on Linux running on an Intel Xeon
>>>>>>>> 8167M cpu, test HandshakeDirectTest.java (which executes 50000
>>>>>>>> handshakes between 32 threads) executes in around 340ms using
>>>>>>>> direct handshakes and in around 5.6 seconds without it. For a
>>>>>>>> modified version of that test that only executes 128 handshakes
>>>>>>>> between the 32 threads and avoids any suspend-resume, the test
>>>>>>>> takes around 12ms with direct handshakes and 19ms without it.
>>>>>>>> Tested with mach5, tiers1-6.
>>>>>>>>
>>>>>>>> Bug: https://bugs.openjdk.java.net/browse/JDK-8230594
>>>>>>>> Webrev:
>>>>>>>> http://cr.openjdk.java.net/~pchilanomate/8230594/v01/webrev/
>>>>>>>
>>>>>>> src/hotspot/share/runtime/handshake.hpp
>>>>>>>
>>>>>>> 36 // A handshake closure is a callback that is executed for
>>>>>>> each JavaThread
>>>>>>> 37 // while that thread is in a safepoint safe state. The
>>>>>>> callback is executed
>>>>>>> 38 // either by the thread itself or by the VM thread while
>>>>>>> keeping the thread
>>>>>>> 39 // in a blocked state. A handshake can be performed with a
>>>>>>> single
>>>>>>> 40 // JavaThread as well.
>>>>>>>
>>>>>>> Does this comment block need updating for the direct case?
>>>>>>>
>>>>>>> 61 // the operation is only done by either VM thread on behalf
>>>>>>> of the JavaThread
>>>>>>> 62 // or the JavaThread itself.
>>>>>>>
>>>>>>> Again does this need an update?
>>>>>> Yes, I forgot to update those comments in handshake.hpp. Fixed.
>>>>>>
>>>>>>
>>>>>>> src/hotspot/share/runtime/handshake.hpp
>>>>>>>
>>>>>>> 41 class HandshakeOperation: public StackObj {
>>>>>>>
>>>>>>> Would it be clearer to have HandShakeOperation subclassed by
>>>>>>> DirectHandShakeOperation, rather than it being a property of the
>>>>>>> current op instance?
>>>>>> But I would still need to access the is_direct field for
>>>>>> non-direct handshakes in HandshakeState::try_process() anyways.
>>>>>
>>>>> Okay.
>>>>>
>>>>>>
>>>>>>> 41 class HandshakeOperation: public StackObj {
>>>>>>> 42 HandshakeClosure* _handshake_cl;
>>>>>>> 43 int64_t _pending_threads;
>>>>>>> ...
>>>>>>> 53 void add_target_count(int count) {
>>>>>>> Atomic::add(&_pending_threads, count); }
>>>>>>>
>>>>>>> Can you clarify the lifecycle of this StackObj please. You
>>>>>>> obviously expose it to other threads - hence the atomic update -
>>>>>>> but that means it needs to be guaranteed to be live when that
>>>>>>> update occurs.
>>>>>> The HandshakeOperation object is created in Handshake::execute()
>>>>>> (or Handshake::execute_direct() now) by the Handshaker. The only
>>>>>> other threads that could access this object are the VMThread(for
>>>>>> non-direct case only) and the Handshakee(in both cases). Seeing
>>>>>> that it's safe for the VMThread to decrement the counter is
>>>>>> straightforward since the Handshaker will be waiting on the
>>>>>> VMOperationRequest_lock waiting for the operation to finish (this
>>>>>> is just as always has been).
>>>>>> As for the Handshakee, we can see that the HandshakeOperation
>>>>>> object will be alive as long as the VMThread(for the non-direct
>>>>>> case) or Handshaker(for the direct case) keep seeing that the
>>>>>> operation is not done by calling
>>>>>> HandshakeOperation::is_completed(). Once that returns true, for
>>>>>> the non-direct case the VMThread will finish the operation and
>>>>>> wake up the Handshaker who will return from Handshake::execute()
>>>>>> and the object will be destroyed, and for the direct case the
>>>>>> Handshaker will just return from execute_direct() and the object
>>>>>> will be destroyed. Since is_completed() will only return true
>>>>>> when _pending_threads reaches zero, that means the decrement
>>>>>> operation had to be safe. Just as an observation, for the
>>>>>> HandshakeAllThreads operation, _pending_threads could go to zero
>>>>>> and even negative before executing add_target_count(), but that's
>>>>>> okay because the VMThread doesn't call is_completed() before that
>>>>>> and the load of _pending_threads cannot float above
>>>>>> add_target_count() since the atomic add operation provides a
>>>>>> memory fence.
>>>>>> And finally the Handshakee cannot try to execute an operation
>>>>>> that has already being processed by the VMThread/Handshaker,
>>>>>> because they clear it first and then signal the _processing_sem
>>>>>> semaphore in HandshakeState::try_process(). That worked the same
>>>>>> before this change.
>>>>>
>>>>> Thanks for the detailed explanation!
>>>>>
>>>>>>
>>>>>>> --
>>>>>>>
>>>>>>> 349 HandshakeOperation* op =
>>>>>>> Atomic::load_acquire(&_operation);
>>>>>>> 350 if (op == NULL) {
>>>>>>> 351 op = Atomic::load_acquire(&_operation_direct);
>>>>>>>
>>>>>>> This gives preference to the non-direct op. Is it possible for
>>>>>>> the direct-op to be indefinitely delayed if there is a series of
>>>>>>> non-direct ops?
>>>>>> Yes, it's possible, although I think that's an unlikely scenario.
>>>>>> That would mean the Handshakee would be stuck in that while loop
>>>>>> with the VMThread constantly setting new operations in
>>>>>> _operation. But I can modify the loop and make it try to execute
>>>>>> both before going into the next interation, something like (more
>>>>>> on load_acquire next):
>>>>>>
>>>>>> if (has_operation()) {
>>>>>> HandleMark hm(_thread);
>>>>>> CautiouslyPreserveExceptionMark pem(_thread);
>>>>>> HandshakeOperation * op = _operation;
>>>>>> if (op != NULL) {
>>>>>> // Disarm before execute the operation
>>>>>> clear_handshake(false);
>>>>>> op->do_handshake(_thread);
>>>>>> }
>>>>>> op = _operation_direct;
>>>>>> if (op != NULL) {
>>>>>> // Disarm before execute the operation
>>>>>> clear_handshake(true);
>>>>>> op->do_handshake(_thread);
>>>>>> }
>>>>>> }
>>>>>>
>>>>>> what do you think?
>>>>>
>>>>> That seems better to me.
>>>>>
>>>>>>
>>>>>>> Also I don't see the release_stores that these load_acquire
>>>>>>> would pair with. I'm assuming it should be here:
>>>>>>>
>>>>>>> 319 _operation = op;
>>>>>>> 323 _operation_direct = op;
>>>>>>>
>>>>>>> But I would also have expected all necessary memory
>>>>>>> synchronization to already be present via the semaphore
>>>>>>> operations and/or the rest of the handshake mechanism. ??
>>>>>> Yes, the release is in
>>>>>> SafepointMechanism::arm_local_poll_release() after setting those
>>>>>> fields. But it's true that those load_acquire are not needed
>>>>>> since the semaphore already has acquire semantics. I actually
>>>>>> wanted to do a normal load but ended up just copying how we were
>>>>>> loading _operation. I''ll change them and retest.
>>>>>
>>>>> Okay.
>>>>>
>>>>> Thanks,
>>>>> David
>>>>> -------
>>>>>
>>>>>>
>>>>>>> 396 if ((!is_direct && _operation != NULL) || (is_direct &&
>>>>>>> _operation_direct != NULL)){
>>>>>>> 406 if ((!is_direct && _operation == NULL) || (is_direct &&
>>>>>>> _operation_direct == NULL)){
>>>>>>>
>>>>>>> Can this not be abstracted back into a "has_operation" method
>>>>>>> that takes a "direct" parameter? e.g
>>>>>>>
>>>>>>> bool has_operation() const { return _operation != NULL ||
>>>>>>> _operation_direct != NULL; }
>>>>>>> + bool has_specific_operation(bool direct) {
>>>>>>> + return direct ? _operation_direct != NULL : _operation != NULL;
>>>>>>> + }
>>>>>> Done.
>>>>>>
>>>>>>
>>>>>>> ---
>>>>>>>
>>>>>>> test/hotspot/jtreg/runtime/handshake/HandshakeDirectTest.java
>>>>>>>
>>>>>>> Please add:
>>>>>>>
>>>>>>> import java.util.concurrent.Semaphore;
>>>>>>>
>>>>>>> so you can just refer to Sempahore.
>>>>>> Done.
>>>>>>
>>>>>>
>>>>>>> Style nit: _working_threads
>>>>>>>
>>>>>>> Java style is to not use leading underscore and to use camelCase
>>>>>>> for variables ie workingThreads.
>>>>>> Right, I changed them to camelCase.
>>>>>>
>>>>>>
>>>>>>> 44 static Thread _suspendresume_thread = new Thread();
>>>>>>>
>>>>>>> The above is dead code.
>>>>>> Removed.
>>>>>>
>>>>>>
>>>>>>> 53 if (_is_biased[me] == false) {
>>>>>>>
>>>>>>> Style nit: use "if (!_is_biased[me]) {"
>>>>>> Changed.
>>>>>>
>>>>>>
>>>>>>> 80 } catch(InterruptedException ie) {
>>>>>>> 81 }
>>>>>>>
>>>>>>> I suggest inserting "throw new Error("Unexpected interrupt");"
>>>>>>> for good measure.
>>>>>>>
>>>>>>> 111 _working_threads[i].suspend();
>>>>>> Done.
>>>>>>
>>>>>>
>>>>>>> Thread suspension has been deprecated-for-removal as of JDK 14
>>>>>>> so could be gone in JDK 15 (but more likely 16). If the
>>>>>>> suspend/resume is important for this test then you will need to
>>>>>>> switch to using JVM TI suspend/resume; or else perhaps introduce
>>>>>>> a WhiteBox method to do whatever you need in the VM.
>>>>>> It's not really needed for this test. I just wanted to mixed
>>>>>> suspend-resume with handshakes because I know there could be some
>>>>>> buggy interactions between them. But since it has been deprecated
>>>>>> then maybe there is no point in stressing handshakes with them
>>>>>> and I can remove that part.
>>>>>>
>>>>>>
>>>>>>> 123 // Wait until the desired number of direct handshakes is
>>>>>>> reached
>>>>>>> 124 while (_handshake_count.get() <
>>>>>>> DIRECT_HANDSHAKES_MARK) {
>>>>>>> 125 Thread.sleep(10); // sleep for 10ms
>>>>>>> 126 }
>>>>>>>
>>>>>>> You could just do a join() on one of the worker threads.
>>>>>> Right, didn't thought about that. Changed.
>>>>>>
>>>>>>
>>>>>> Thanks for looking at this David! I'll retest with the above
>>>>>> changes in the meantime.
>>>>>>
>>>>>>
>>>>>> Patricio
>>>>>>> Thanks,
>>>>>>> David
>>>>>>> -----
>>>>>>>
>>>>>>>> Thanks!
>>>>>>>> Patricio
>>>>>>>>
>>>>>>
>>>>
>>
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