RFR 8230594: Allow direct handshakes without VMThread intervention
Patricio Chilano
patricio.chilano.mateo at oracle.com
Sat Jan 18 01:36:50 UTC 2020
On 1/17/20 9:13 PM, Daniel D. Daugherty wrote:
>> Inc: http://cr.openjdk.java.net/~pchilanomate/8230594/v03/inc/webrev/
>
> src/hotspot/share/runtime/biasedLocking.cpp
> No comments.
>
> src/hotspot/share/runtime/handshake.cpp
> L47: HandshakeOperation(HandshakeClosure* cl, bool is_direct =
> false) : _handshake_cl(cl), _pending_threads(1), _executed(false),
> _is_direct(is_direct) {}
> You might want to make this line shorter also.
Done.
> L286: JavaThread *self = JavaThread::current();
> nit: 's/ */* /'
Fixed.
> L367: clear_handshake( /*is_direct*/ false);
> L373: clear_handshake( /*is_direct*/ true);
> nit: Can you get rid of the space before the comment?
Done.
> src/hotspot/share/runtime/handshake.hpp
> No comments.
>
> test/hotspot/jtreg/runtime/handshake/HandshakeDirectTest.java
> No comments.
>
> Thumbs up! I only have nits so I don't need to see a new webrev.
Thanks for reviewing this Dan!
Patricio
> Dan
>
>
> On 1/17/20 6:06 PM, Patricio Chilano wrote:
>> Hi Dan,
>>
>> On 1/16/20 7:23 PM, Daniel D. Daugherty wrote:
>>>> Here is v3:
>>>> Full: http://cr.openjdk.java.net/~pchilanomate/8230594/v03/webrev/
>>>
>>> src/hotspot/share/runtime/handshake.hpp
>>> L34: class HandshakeOperation;
>>> nit: please move before L33 for alpha sort order.
>> Done.
>>
>>> L38: // either by the thread itself or by the VM thread while
>>> keeping the thread
>>> nit: s/VM thread/VMThread/
>>>
>>> Not your typo, but for consistency with your comment addition.
>>> (Also, I prefer "VMThread" to "VM thread".)
>> Done.
>>
>>> L41: // thread itself or, depending on whether the operation is a
>>> direct handshake
>>> Perhaps:
>>> s/thread/target thread/
>>> or:
>>> s/thread/target JavaThread/
>>>
>>> since only JavaThreads can be the target of a handshake.
>> Done.
>>
>>> L42: // or not, by the JavaThread that requested the handshake or
>>> the VMThread
>>> Can handshakes be requested by non-JavaThreads?
>> I wrote the code with the assumption that direct handshakes will be
>> between JavaThreads only, since at least for now this is going to be
>> used only for biased locking revocations. Changing it to allow
>> non-JavaThreads to request direct handshakes should be
>> straightforward though. We just wouldn't need to call
>> SafepointMechanism::should_block() to check for pending handshakes
>> and we wouldn't need to wait with safepoint check in set_operation().
>> I wouldn't be able to test it though since we don't have those kind
>> of direct handshakes yet. Maybe we can change it later when we have a
>> real case?
>>
>>> Perhaps this for the comment block:
>>>
>>> L36: // A handshake closure is a callback that is executed for
>>> each JavaThread
>>> L37: // while that thread is in a safepoint safe state. The
>>> callback is executed
>>> L38: // either by the target JavaThread itself or by the
>>> VMThread while keeping
>>> L39: // the target thread in a blocked state. A handshake can be
>>> performed with a
>>> L40: // single JavaThread as well. In that case, the callback is
>>> executed either
>>> L41: // by the target JavaThread itself or, depending on whether
>>> the operation is
>>> L42: // a direct handshake or not, by the thread that requested
>>> the handshake or
>>> L43: // the VMThread respectively.
>> Done. If you are okay with the previous point I changed the last
>> "thread" to "JavaThread".
>>
>>> L65: // the JavaThread or the JavaThread itself.
>>> nit: s/or the/or by the target/
>> Done.
>>
>>> src/hotspot/share/runtime/handshake.cpp
>>> L174: _op->add_target_count(number_of_threads_issued - 1);
>>> Perhaps add a comment above the line:
>>> // _op was created with a count == 1 so don't double count:
>> Done.
>>
>>> L285: JavaThread *self = (JavaThread*)Thread::current();
>>> L325:
>>> _handshake_turn_sem.wait_with_safepoint_check((JavaThread*)Thread::current());
>>> If the caller is supposed to be a JavaThread, then use
>>> JavaThread::current() instead of casting.
>> Done.
>>
>>> L286: HandshakeOperation op(thread_cl, true);
>>> Please prefix literal booleans with /*is_direct*/ so we know
>>> what
>>> the parameter is.
>> Done.
>>
>>> L341: assert(Thread::current() == _thread, "should call from
>>> thread");
>>> This should probably be JavaThread::current().
>> I read the discussion you had with David and I think you both agree
>> on keeping Thread::current() so I didn't change it.
>>
>>> L356: // Disarm before execute the operation
>>> L362: // Disarm before execute the operation
>>> nit: s/execute/executing/
>> Done.
>>
>>> L357: clear_handshake(false);
>>> L363: clear_handshake(true);
>>> Please prefix literal booleans with /*is_direct*/ so we know
>>> what
>>> the parameter is.
>> Done.
>>
>>> L430: if ( (is_direct && op != _operation_direct)) {
>>> L431: _processing_sem.signal();
>>> Why is the signal() call needed here (and not in the other
>>> 'return false' cases above)?
>> Because we only successfully decremented the semaphore if
>> claim_handshake() returns true. In all the previous "return false"
>> cases we either did not try to decrement it or we failed to do so.
>>
>>> src/hotspot/share/runtime/biasedLocking.cpp
>>> L671: assert(Thread::current() == biased_locker ...
>>> Can you add:
>>>
>>> Thread* cur = Thread::current();
>>>
>>> above this line? Then switch all the uses of
>>> "Thread::current()"
>>> in this function to "cur".
>> Done.
>>
>>> src/hotspot/share/runtime/mutexLocker.cpp
>>> L191 void assert_locked_or_safepoint_or_handshake(const
>>> Mutex* lock, const JavaThread* thread) {
>>> old L192: if (Thread::current()->is_VM_thread() &&
>>> thread->is_vmthread_processing_handshake()) return;
>>> new L192: if (Thread::current() ==
>>> thread->get_active_handshaker()) return;
>>> I had to really think about logical equivalence here.
>>> I think I've convinced myself that this is okay...
>> Without this patch, only the VMThread could be processing a handshake
>> closure for a given JavaThread. But now it can also be executed by a
>> JavaThread. Hence I changed the code to check whether the current
>> thread is the one executing the handshake closure on behalf of the
>> JavaThread passed as a parameter to
>> assert_locked_or_safepoint_or_handshake().
>>
>>> src/hotspot/share/runtime/safepoint.cpp
>>> No comments (see next file).
>>>
>>> src/hotspot/share/runtime/safepointMechanism.inline.hpp
>>> The reason for the deletion of
>>> SafepointMechanism::disarm_if_needed() is not obvious.
>> Before, only the VMThread would arm a JavaThread, either for a
>> safepoint or a handshake. The disarm could be made by either of them.
>> The disarm by the VMThread was always safe, since it would do it
>> after the operation was completed. For the JavaThread not quite. To
>> avoid disarming a still pending safepoint/handshake the JavaThread
>> immediately rechecks if there is a pending operation after doing the
>> disarm, and in case there is, it arms itself again (that code is in
>> SafepointMechanism::block_if_requested_slow()).
>> If we now allow JavaThreads doing direct handshakes or the VMThread
>> to disarm the polling page of a given JavaThread then we would need
>> to protect access to the polling page with some synchronization
>> primitive to avoid disarming a current pending operation (VMThread
>> disarming when there is still a pending direct handshake, or
>> JavaThread disarming when there is still a pending
>> safepoint/handshake). To avoid adding additional overhead in
>> accessing the polling page we can make each JavaThread disarm itself.
>>
>>> src/hotspot/share/runtime/thread.hpp
>>> No comments (nice encapsulation cleanup).
>>>
>>> src/hotspot/share/runtime/thread.cpp
>>> No comments (nice encapsulation cleanup).
>>>
>>> test/hotspot/jtreg/runtime/handshake/HandshakeDirectTest.java
>>> L107: workingThreads[0].join();
>>> By only join()ing with the 0th worker thread, you won't
>>> detect if any of the worker threads is stuck due to a bug.
>> Right, I changed it and now I do join() with all the workers.
>>
>> Here is v4 addressing also Coleen's comments. Hope I didn't miss
>> anything:
>>
>> Full: http://cr.openjdk.java.net/~pchilanomate/8230594/v04/webrev/
>> Inc: http://cr.openjdk.java.net/~pchilanomate/8230594/v04/inc/webrev/
>>
>> Thanks!
>>
>> Patricio
>>> Dan
>>>
>>>
>>> On 1/15/20 10:56 PM, Patricio Chilano wrote:
>>>> Hi David,
>>>>
>>>> On 1/15/20 8:29 PM, David Holmes wrote:
>>>>> Hi Patricio,
>>>>>
>>>>> On 16/01/2020 6:06 am, Patricio Chilano wrote:
>>>>>> Hi David,
>>>>>>
>>>>>> Here is v2:
>>>>>>
>>>>>> Full: http://cr.openjdk.java.net/~pchilanomate/8230594/v02/webrev/
>>>>>> Inc:
>>>>>> http://cr.openjdk.java.net/~pchilanomate/8230594/v02/inc/webrev/
>>>>>
>>>>> src/hotspot/share/runtime/handshake.cpp
>>>>>
>>>>> why is it that execute_direct doesn't check for
>>>>> uses_thread_local_poll() ?
>>>> Sorry, I thought for a moment that thread-local handshakes for
>>>> arm32 was already implemented and all platforms where using it. I
>>>> added that check back, and by testing that path I had to also add
>>>> back the VMThread in the assert in walk_stack_and_revoke().
>>>>
>>>>> src/hotspot/share/runtime/handshake.hpp
>>>>>
>>>>> typo: wether -> whether
>>>> Fixed.
>>>>
>>>> Here is v3:
>>>> Full: http://cr.openjdk.java.net/~pchilanomate/8230594/v03/webrev/
>>>> Inc: http://cr.openjdk.java.net/~pchilanomate/8230594/v03/inc/webrev/
>>>>
>>>> Thanks!
>>>>
>>>> Patricio
>>>>> Otherwise updates look fine.
>>>>>
>>>>> Thanks,
>>>>> David
>>>>>
>>>>>> Passed one round of t1-6, and running more rounds now.
>>>>>>
>>>>>> Thanks,
>>>>>> Patricio
>>>>>>
>>>>>> On 1/14/20 7:57 PM, David Holmes wrote:
>>>>>>> Hi Patricio,
>>>>>>>
>>>>>>> On 15/01/2020 5:17 am, Patricio Chilano wrote:
>>>>>>>> Hi David,
>>>>>>>>
>>>>>>>> On 1/14/20 4:13 AM, David Holmes wrote:
>>>>>>>>> Hi Patricio,
>>>>>>>>>
>>>>>>>>> Thanks for tackling this. I've taken an initial look through
>>>>>>>>> trying to understand the general approach, but I don't claim
>>>>>>>>> to understand all the subtle details, so there are some
>>>>>>>>> queries below to help with my overall understanding.
>>>>>>>>>
>>>>>>>>> On 14/01/2020 2:25 am, Patricio Chilano wrote:
>>>>>>>>>> Hi all,
>>>>>>>>>>
>>>>>>>>>> The following patch adds the ability to execute direct
>>>>>>>>>> handshakes between JavaThreads without the VMThread
>>>>>>>>>> intervention, and enables this functionality for biased
>>>>>>>>>> locking revocations.
>>>>>>>>>> The current handshake mechanism that uses the VMThread,
>>>>>>>>>> either to handshake one JavaThread or all of them, is still
>>>>>>>>>> the default unless you specify otherwise when calling
>>>>>>>>>> Handshake::execute().
>>>>>>>>>
>>>>>>>>> Can I suggest that rather than using an overloaded:
>>>>>>>>>
>>>>>>>>> static bool execute(HandshakeClosure* hs_cl, JavaThread*
>>>>>>>>> target, bool is_direct_handshake = false);
>>>>>>>>>
>>>>>>>>> you instead add an execute_direct method for clarity?
>>>>>>>> Ok, added execute_direct() and removed overloading.
>>>>>>>>
>>>>>>>>>> In order to avoid adding additional overhead to this path
>>>>>>>>>> that uses the VMThread (especially the one that handshakes
>>>>>>>>>> all JavaThreads) I added a new HandshakeOperation pointer in
>>>>>>>>>> the HandshakeState class, _operation_direct, to be used for
>>>>>>>>>> the direct handshake cases only and whose access is
>>>>>>>>>> serialized between JavaThreads by using a semaphore. Thus,
>>>>>>>>>> one direct handshake will be allowed at any given time, and
>>>>>>>>>> upon completion the semaphore will be signaled to allow the
>>>>>>>>>> next handshaker if any to proceed. In this way the old
>>>>>>>>>> _operation can still be used only by the VMThread without the
>>>>>>>>>> need for synchronization to access it. The handshakee will
>>>>>>>>>> now check if any of _operation or _operation_direct is set
>>>>>>>>>> when checking for a pending handshake and will try to execute
>>>>>>>>>> both in HandshakeState::process_self_inner(). The execution
>>>>>>>>>> of the handshake’s ThreadClosure, either direct handshake or
>>>>>>>>>> not, is still protected by a semaphore, which I renamed to
>>>>>>>>>> _processing_sem.
>>>>>>>>>> I converted the semaphore _done in HandshakeOperation to be
>>>>>>>>>> just an atomic counter because of bug
>>>>>>>>>> https://sourceware.org/bugzilla/show_bug.cgi?id=12674 (which
>>>>>>>>>> I actually hit once!). Since the semaphore could not be
>>>>>>>>>> static anymore due to possibly having more than one
>>>>>>>>>> HandshakeOperation at a time, the handshakee could try to
>>>>>>>>>> access the nwaiters field of an already destroyed semaphore
>>>>>>>>>> when signaling it. In any case nobody was waiting on that
>>>>>>>>>> semaphore (we were not using kernel functionality), so just
>>>>>>>>>> using an atomic counter seems more appropriate.
>>>>>>>>>> In order to avoid issues due to disarming a JavaThread that
>>>>>>>>>> should still be armed for a handshake or safepoint, each
>>>>>>>>>> JavaThread will now always disarm its own polling page.
>>>>>>>>>> I also added a new test, HandshakeDirectTest.java, which
>>>>>>>>>> tries to stress the use of direct handshakes with revocations.
>>>>>>>>>> In terms of performance, I measured no difference in the
>>>>>>>>>> execution time of one individual handshake. The difference
>>>>>>>>>> can be seen when several handshakes at a time are executed as
>>>>>>>>>> expected. So for example on Linux running on an Intel Xeon
>>>>>>>>>> 8167M cpu, test HandshakeDirectTest.java (which executes
>>>>>>>>>> 50000 handshakes between 32 threads) executes in around 340ms
>>>>>>>>>> using direct handshakes and in around 5.6 seconds without it.
>>>>>>>>>> For a modified version of that test that only executes 128
>>>>>>>>>> handshakes between the 32 threads and avoids any
>>>>>>>>>> suspend-resume, the test takes around 12ms with direct
>>>>>>>>>> handshakes and 19ms without it.
>>>>>>>>>> Tested with mach5, tiers1-6.
>>>>>>>>>>
>>>>>>>>>> Bug: https://bugs.openjdk.java.net/browse/JDK-8230594
>>>>>>>>>> Webrev:
>>>>>>>>>> http://cr.openjdk.java.net/~pchilanomate/8230594/v01/webrev/
>>>>>>>>>
>>>>>>>>> src/hotspot/share/runtime/handshake.hpp
>>>>>>>>>
>>>>>>>>> 36 // A handshake closure is a callback that is executed for
>>>>>>>>> each JavaThread
>>>>>>>>> 37 // while that thread is in a safepoint safe state. The
>>>>>>>>> callback is executed
>>>>>>>>> 38 // either by the thread itself or by the VM thread while
>>>>>>>>> keeping the thread
>>>>>>>>> 39 // in a blocked state. A handshake can be performed with
>>>>>>>>> a single
>>>>>>>>> 40 // JavaThread as well.
>>>>>>>>>
>>>>>>>>> Does this comment block need updating for the direct case?
>>>>>>>>>
>>>>>>>>> 61 // the operation is only done by either VM thread on
>>>>>>>>> behalf of the JavaThread
>>>>>>>>> 62 // or the JavaThread itself.
>>>>>>>>>
>>>>>>>>> Again does this need an update?
>>>>>>>> Yes, I forgot to update those comments in handshake.hpp. Fixed.
>>>>>>>>
>>>>>>>>
>>>>>>>>> src/hotspot/share/runtime/handshake.hpp
>>>>>>>>>
>>>>>>>>> 41 class HandshakeOperation: public StackObj {
>>>>>>>>>
>>>>>>>>> Would it be clearer to have HandShakeOperation subclassed by
>>>>>>>>> DirectHandShakeOperation, rather than it being a property of
>>>>>>>>> the current op instance?
>>>>>>>> But I would still need to access the is_direct field for
>>>>>>>> non-direct handshakes in HandshakeState::try_process() anyways.
>>>>>>>
>>>>>>> Okay.
>>>>>>>
>>>>>>>>
>>>>>>>>> 41 class HandshakeOperation: public StackObj {
>>>>>>>>> 42 HandshakeClosure* _handshake_cl;
>>>>>>>>> 43 int64_t _pending_threads;
>>>>>>>>> ...
>>>>>>>>> 53 void add_target_count(int count) {
>>>>>>>>> Atomic::add(&_pending_threads, count); }
>>>>>>>>>
>>>>>>>>> Can you clarify the lifecycle of this StackObj please. You
>>>>>>>>> obviously expose it to other threads - hence the atomic update
>>>>>>>>> - but that means it needs to be guaranteed to be live when
>>>>>>>>> that update occurs.
>>>>>>>> The HandshakeOperation object is created in
>>>>>>>> Handshake::execute() (or Handshake::execute_direct() now) by
>>>>>>>> the Handshaker. The only other threads that could access this
>>>>>>>> object are the VMThread(for non-direct case only) and the
>>>>>>>> Handshakee(in both cases). Seeing that it's safe for the
>>>>>>>> VMThread to decrement the counter is straightforward since the
>>>>>>>> Handshaker will be waiting on the VMOperationRequest_lock
>>>>>>>> waiting for the operation to finish (this is just as always has
>>>>>>>> been).
>>>>>>>> As for the Handshakee, we can see that the HandshakeOperation
>>>>>>>> object will be alive as long as the VMThread(for the non-direct
>>>>>>>> case) or Handshaker(for the direct case) keep seeing that the
>>>>>>>> operation is not done by calling
>>>>>>>> HandshakeOperation::is_completed(). Once that returns true, for
>>>>>>>> the non-direct case the VMThread will finish the operation and
>>>>>>>> wake up the Handshaker who will return from
>>>>>>>> Handshake::execute() and the object will be destroyed, and for
>>>>>>>> the direct case the Handshaker will just return from
>>>>>>>> execute_direct() and the object will be destroyed. Since
>>>>>>>> is_completed() will only return true when _pending_threads
>>>>>>>> reaches zero, that means the decrement operation had to be
>>>>>>>> safe. Just as an observation, for the HandshakeAllThreads
>>>>>>>> operation, _pending_threads could go to zero and even negative
>>>>>>>> before executing add_target_count(), but that's okay because
>>>>>>>> the VMThread doesn't call is_completed() before that and the
>>>>>>>> load of _pending_threads cannot float above add_target_count()
>>>>>>>> since the atomic add operation provides a memory fence.
>>>>>>>> And finally the Handshakee cannot try to execute an operation
>>>>>>>> that has already being processed by the VMThread/Handshaker,
>>>>>>>> because they clear it first and then signal the _processing_sem
>>>>>>>> semaphore in HandshakeState::try_process(). That worked the
>>>>>>>> same before this change.
>>>>>>>
>>>>>>> Thanks for the detailed explanation!
>>>>>>>
>>>>>>>>
>>>>>>>>> --
>>>>>>>>>
>>>>>>>>> 349 HandshakeOperation* op =
>>>>>>>>> Atomic::load_acquire(&_operation);
>>>>>>>>> 350 if (op == NULL) {
>>>>>>>>> 351 op = Atomic::load_acquire(&_operation_direct);
>>>>>>>>>
>>>>>>>>> This gives preference to the non-direct op. Is it possible for
>>>>>>>>> the direct-op to be indefinitely delayed if there is a series
>>>>>>>>> of non-direct ops?
>>>>>>>> Yes, it's possible, although I think that's an unlikely
>>>>>>>> scenario. That would mean the Handshakee would be stuck in that
>>>>>>>> while loop with the VMThread constantly setting new operations
>>>>>>>> in _operation. But I can modify the loop and make it try to
>>>>>>>> execute both before going into the next interation, something
>>>>>>>> like (more on load_acquire next):
>>>>>>>>
>>>>>>>> if (has_operation()) {
>>>>>>>> HandleMark hm(_thread);
>>>>>>>> CautiouslyPreserveExceptionMark pem(_thread);
>>>>>>>> HandshakeOperation * op = _operation;
>>>>>>>> if (op != NULL) {
>>>>>>>> // Disarm before execute the operation
>>>>>>>> clear_handshake(false);
>>>>>>>> op->do_handshake(_thread);
>>>>>>>> }
>>>>>>>> op = _operation_direct;
>>>>>>>> if (op != NULL) {
>>>>>>>> // Disarm before execute the operation
>>>>>>>> clear_handshake(true);
>>>>>>>> op->do_handshake(_thread);
>>>>>>>> }
>>>>>>>> }
>>>>>>>>
>>>>>>>> what do you think?
>>>>>>>
>>>>>>> That seems better to me.
>>>>>>>
>>>>>>>>
>>>>>>>>> Also I don't see the release_stores that these load_acquire
>>>>>>>>> would pair with. I'm assuming it should be here:
>>>>>>>>>
>>>>>>>>> 319 _operation = op;
>>>>>>>>> 323 _operation_direct = op;
>>>>>>>>>
>>>>>>>>> But I would also have expected all necessary memory
>>>>>>>>> synchronization to already be present via the semaphore
>>>>>>>>> operations and/or the rest of the handshake mechanism. ??
>>>>>>>> Yes, the release is in
>>>>>>>> SafepointMechanism::arm_local_poll_release() after setting
>>>>>>>> those fields. But it's true that those load_acquire are not
>>>>>>>> needed since the semaphore already has acquire semantics. I
>>>>>>>> actually wanted to do a normal load but ended up just copying
>>>>>>>> how we were loading _operation. I''ll change them and retest.
>>>>>>>
>>>>>>> Okay.
>>>>>>>
>>>>>>> Thanks,
>>>>>>> David
>>>>>>> -------
>>>>>>>
>>>>>>>>
>>>>>>>>> 396 if ((!is_direct && _operation != NULL) || (is_direct &&
>>>>>>>>> _operation_direct != NULL)){
>>>>>>>>> 406 if ((!is_direct && _operation == NULL) || (is_direct &&
>>>>>>>>> _operation_direct == NULL)){
>>>>>>>>>
>>>>>>>>> Can this not be abstracted back into a "has_operation" method
>>>>>>>>> that takes a "direct" parameter? e.g
>>>>>>>>>
>>>>>>>>> bool has_operation() const { return _operation != NULL ||
>>>>>>>>> _operation_direct != NULL; }
>>>>>>>>> + bool has_specific_operation(bool direct) {
>>>>>>>>> + return direct ? _operation_direct != NULL : _operation !=
>>>>>>>>> NULL;
>>>>>>>>> + }
>>>>>>>> Done.
>>>>>>>>
>>>>>>>>
>>>>>>>>> ---
>>>>>>>>>
>>>>>>>>> test/hotspot/jtreg/runtime/handshake/HandshakeDirectTest.java
>>>>>>>>>
>>>>>>>>> Please add:
>>>>>>>>>
>>>>>>>>> import java.util.concurrent.Semaphore;
>>>>>>>>>
>>>>>>>>> so you can just refer to Sempahore.
>>>>>>>> Done.
>>>>>>>>
>>>>>>>>
>>>>>>>>> Style nit: _working_threads
>>>>>>>>>
>>>>>>>>> Java style is to not use leading underscore and to use
>>>>>>>>> camelCase for variables ie workingThreads.
>>>>>>>> Right, I changed them to camelCase.
>>>>>>>>
>>>>>>>>
>>>>>>>>> 44 static Thread _suspendresume_thread = new Thread();
>>>>>>>>>
>>>>>>>>> The above is dead code.
>>>>>>>> Removed.
>>>>>>>>
>>>>>>>>
>>>>>>>>> 53 if (_is_biased[me] == false) {
>>>>>>>>>
>>>>>>>>> Style nit: use "if (!_is_biased[me]) {"
>>>>>>>> Changed.
>>>>>>>>
>>>>>>>>
>>>>>>>>> 80 } catch(InterruptedException ie) {
>>>>>>>>> 81 }
>>>>>>>>>
>>>>>>>>> I suggest inserting "throw new Error("Unexpected interrupt");"
>>>>>>>>> for good measure.
>>>>>>>>>
>>>>>>>>> 111 _working_threads[i].suspend();
>>>>>>>> Done.
>>>>>>>>
>>>>>>>>
>>>>>>>>> Thread suspension has been deprecated-for-removal as of JDK 14
>>>>>>>>> so could be gone in JDK 15 (but more likely 16). If the
>>>>>>>>> suspend/resume is important for this test then you will need
>>>>>>>>> to switch to using JVM TI suspend/resume; or else perhaps
>>>>>>>>> introduce a WhiteBox method to do whatever you need in the VM.
>>>>>>>> It's not really needed for this test. I just wanted to mixed
>>>>>>>> suspend-resume with handshakes because I know there could be
>>>>>>>> some buggy interactions between them. But since it has been
>>>>>>>> deprecated then maybe there is no point in stressing handshakes
>>>>>>>> with them and I can remove that part.
>>>>>>>>
>>>>>>>>
>>>>>>>>> 123 // Wait until the desired number of direct handshakes is
>>>>>>>>> reached
>>>>>>>>> 124 while (_handshake_count.get() <
>>>>>>>>> DIRECT_HANDSHAKES_MARK) {
>>>>>>>>> 125 Thread.sleep(10); // sleep for 10ms
>>>>>>>>> 126 }
>>>>>>>>>
>>>>>>>>> You could just do a join() on one of the worker threads.
>>>>>>>> Right, didn't thought about that. Changed.
>>>>>>>>
>>>>>>>>
>>>>>>>> Thanks for looking at this David! I'll retest with the above
>>>>>>>> changes in the meantime.
>>>>>>>>
>>>>>>>>
>>>>>>>> Patricio
>>>>>>>>> Thanks,
>>>>>>>>> David
>>>>>>>>> -----
>>>>>>>>>
>>>>>>>>>> Thanks!
>>>>>>>>>> Patricio
>>>>>>>>>>
>>>>>>>>
>>>>>>
>>>>
>>>
>>
>
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