Integrated: 8250778: [Lanai] Primitives rendered with metal on non-retina monitor are different as compared to OpenGL
Ajit Ghaisas
ajit.ghaisas at oracle.com
Thu Jul 30 07:26:05 UTC 2020
Hi Alexey,
This changeset also fixes below 3 issues. Request you to verify and close them as duplicate.
JDK-8244402 : Lanai - Motif L&F - Non selected Radio button is barely rendered on non-retina display
JDK-8248831 : Lanai : SwingSet2Demo Input dialog is not proper for MetalLookAndFeel with default non-retina display
JDK-8247564 : Lanai - SwingSet2 - Motif L&F - UI controls border is incorrectly drawn with uiScale=1.0
Regards,
Ajit
> On 30-Jul-2020, at 12:30 PM, Ajit Ghaisas <aghaisas at openjdk.java.net> wrote:
>
> On Thu, 30 Jul 2020 06:45:47 GMT, Ajit Ghaisas <aghaisas at openjdk.org> wrote:
>
>> Issue : https://bugs.openjdk.java.net/browse/JDK-8250778
>> Fix : Replicated pixel adjustments in Metal code similar to that of OpenGL code. Also, implemented DRAW_PIXEL
>> operation.
>
> This pull request has now been integrated.
>
> Changeset: a057120d
> Author: Ajit Ghaisas <aghaisas at openjdk.org>
> URL: https://git.openjdk.java.net/lanai/commit/a057120d
> Stats: 116 lines in 2 files changed: 1 ins; 93 del; 22 mod
>
> 8250778: [Lanai] Primitives rendered with metal on non-retina monitor are different as compared to OpenGL
>
> -------------
>
> PR: https://git.openjdk.java.net/lanai/pull/70
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