My experience with Structured Concurrency

Viktor Klang viktor.klang at oracle.com
Fri Aug 15 13:25:02 UTC 2025


Hi David,

First of all—thank you for your feedback!

I'm curious to learn more about why you ended up in the situation you describe below, specifically about what use-cases led you into wishing for an augmentation to Joiner to facilitate composition.

Are you able to share more details?

>Which, funnily enough, led to a slightly different problem -- I found myself wanting an easier way to create Joiners. Since I was leaning on Joiners so much more heavily than I was for STS, I ended up creating many Joiners that do almost the same thing, with just minor variations. And inheritance wasn't always the right answer, as I can't inherit from multiple classes. Plus, most of my joiners were stateful, but I only wanted the non-stateful parts of it. I could do composition, but it sort of felt weird to delegate to multiple other Joiners.

Cheers,
√


Viktor Klang
Software Architect, Java Platform Group
Oracle
________________________________
From: loom-dev <loom-dev-retn at openjdk.org> on behalf of David Alayachew <davidalayachew at gmail.com>
Sent: Friday, 15 August 2025 11:52
To: loom-dev <loom-dev at openjdk.org>
Subject: My experience with Structured Concurrency

Hello @loom-dev<mailto:loom-dev at openjdk.org>,

I just wanted to share my experience with Structured Concurrency. I had actually been using it for a while now, but only recently got experience with the new Joiner. After trying it out, my previously stated opinion has changed.

Overall, Structured Concurrency has been a pleasure. I'll avoid repeating ALL my old thoughts and just highlight the KEY details.

* Structured Concurrency is excellent for complex error-handling. Receiving exceptions via the subtask makes all the error-handling less painful.
* Structured Concurrency makes nesting scopes a breeze, a task I historically found very painful to do.
* Inheritance allows me to take an existing Scope (now Joiner), and modify only what I need to in order to modify it for my use case. Great for reusing old strategies in new ways.

Now for the new stuff -- having Joiner be the point of extension definitely proved to be the right move imo. I didn't mention this in my original message, but while it was easy to get a scope set up using inheritance, it wasn't always clear what invariants needed to be maintained. For example, the ensureOwnerAndJoined method. Was that something we needed to call when inheriting? On which methods? Just join()?

The Joiner solution is comparatively simpler, which actually meant that I ended up creating way more Joiners, rather than only several STS'. Joiners invariants are obvious, and there is no ambiguity on what is expected from the implementor.

Which, funnily enough, led to a slightly different problem -- I found myself wanting an easier way to create Joiners. Since I was leaning on Joiners so much more heavily than I was for STS, I ended up creating many Joiners that do almost the same thing, with just minor variations. And inheritance wasn't always the right answer, as I can't inherit from multiple classes. Plus, most of my joiners were stateful, but I only wanted the non-stateful parts of it. I could do composition, but it sort of felt weird to delegate to multiple other Joiners.

Part of me kept wondering how well a factory method, similar to the ones for Collectors and Gatherers, might fare for Joiners.

Regardless, even if we don't get that factory method, this library has been a pleasure, and I can't wait to properly implement this once it goes live.

Thank you for your time and consideration.
David Alayachew

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