[7u6] Please review my fix for 7171163: [macosx] Shortcomings in the design of the secondary native event loop made JavaFX DnD deadlock
Alexander Zuev
alexander.zuev at oracle.com
Wed May 23 11:11:37 PDT 2012
Steve,
you are absolutely right - this native method is used only by our
implementation of the DnD so
i may just rename it and the only reason i have not done it is to
minimize the scope of the change.
So if you think renaming the method is required i will gladly do it.
With best regards,
Alex
On 5/23/12 21:21, steve.x.northover at oracle.com wrote:
> The implementation matches how these methods are used by drag and drop
> but the naming makes no sense. Who else calls these methods? I'm
> assuming nobody (or that they are all called with the same
> implementation in mind).
>
> startNativeNestedEventLoop is really "read and dispatch an event
> without blocking".
>
> Steve
>
> On 23/05/2012 12:51 PM, Alexander Zuev wrote:
>> Hello,
>>
>> please review my fix for the
>> 7171163: [macosx] Shortcomings in the design of the secondary native
>> event loop made JavaFX DnD deadlock
>>
>> Bug can be found at
>> http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=7171163
>>
>> Webrev can be found at:
>> http://cr.openjdk.java.net/~kizune/7171163/webrev.00/
>>
>> With best regards,
>> Alexander Zuev
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