Current build instructions for iOS
Gary Adams
gary.adams at oracle.com
Fri May 11 18:19:30 UTC 2018
Looking at the link line which complains about mixing iOS and MacOSX SDKs,
I do not see the expected extra ld flags. e.g.
"-miphoneos-version-min=8.0.0 -arch x86_64 ..."
Can you verify the configure step set the proper flags in *.gmk?
e.g. EXTRA_
I was surprised you were targetting iOS 7.0 as a minimal platform.
e.g. -miphoneos-version-min=7.0
If you are having shell quoting issues, it helps to use single quotes
when providing the with-extra flags. You just have to expand the
"$XCODE ..." variable manually.
On 5/11/18, 1:37 PM, Steve Hannah wrote:
> Well, it seems that the build problems are unrelated to Xcode
> version. I get the same thing with Xcode 7.1, 7.3, and 9.3. They all
> fail with some error related to
>
> ld: building for OSX, but linking against dylib built for iOS
>
>
> The build log and configure command and output are in this gist
> https://gist.github.com/shannah/03ca438b97c55dfc1c942112af43c5b6
>
> I've tried following where Google and Stackoverflow lead on these
> errors, but have exhausted all of my current leads.
>
> If anything about these logs jump out to anyone, please share.
>
> Best regards
>
> Steve
>
> On Thu, May 10, 2018 at 12:56 PM, Steve Hannah <steve at weblite.ca
> <mailto:steve at weblite.ca>> wrote:
>
> Thanks for the tips.
>
> I'm using the configure listed on the instructions
> (http://openjdk.java.net/projects/mobile/ios.html
> <http://openjdk.java.net/projects/mobile/ios.html>)
>
> cd mobile-dev
> bash configure \
> --enable-option-checking=fatal \
> --build=x86_64-apple-darwin \
> --host=x86_64-macos-ios \
> --target=x86_64-macos-ios \
> --disable-warnings-as-errors \
> --enable-headless-only \
> --with-boot-jdk=$JDK_DIR \
> --with-jdk-variant=normal \
> --with-jvm-variants=minimal1 \
> --enable-static-build=yes \
> --with-extra-cflags="-arch x86_64 -Wno-implicit-function-declaration -Wno-unused-parameter -miphoneos-version-min=8.0.0" \
> --with-extra-cxxflags="-arch x86_64 -Wno-implicit-function-declaration -Wno-unused-parameter -miphoneos-version-min=8.0.0" \
> --with-extra-ldflags="-arch x86_64 -miphoneos-version-min=8.0.0 -L/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/lib -L/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/lib/system" \
> --with-cups-include=$CUPS_DIR \
> --with-sys-root=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk \
> --with-tools-dir=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/../../usr/bin \
> --with-debug-level=release \
> --disable-precompiled-headers \
> --with-freetype-lib=$FREETYPE_DIR/lib \
> --with-freetype-include=$FREETYPE_DIR/include/freetype2
>
>
> For iOS builds, I'd recommend first making sure you can build
> for macosx with your installed toolchain,
> and then try the iOS specific builds.
>
>
> Thanks, I'll try that.
>
>
> For the linking error, are you using more than one installed
> version of Xcode.
> e.g. "xcode-select -p" or DEVELOPER_DIR
>
>
> I'm pretty sure I'm using just one at a time. I'm using
> xcode-select to specify which Xcode to use, and I'm using the
> corresponding Xcode in the configure statement.
>
>
> I usually would do a "LOG=debug" build to see the full command
> passed to the linker,
> but you have enough in the errors you already have.
>
> clang: warning: using sysroot for 'iPhoneSimulator' but
> targeting 'MacOSX' [-Wincompatible-sysroot]
>
>
> Every object file and executable is built for a specific SDK.
> The warning says the flags do not match the toolchain installed.
>
> ld: warning: directory not found for option
> '-F/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks/JavaVM.framework/Frameworks'
>
> ld: building for OSX, but linking against dylib built for iOS
> (/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/lib/libc++.tbd).
> file
> '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/usr/lib/libc++.tbd'
> for architecture x86_64
>
>
> This would be a good time to compare the directory structure
> of the iPhoneSimulator
> SDK in Xcode 7.1 and 9.3. It may have changed.
>
>
> Thanks. I'll do that. My attempt with 7.3 had similar results -
> only I had to patch some code that required CoreServices, which
> apparently isn't available in 7.3. I'm going to download 7.1 and
> see if that gets me through to the end.
>
> Best regards
>
> Steve
>
>
>
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