hg: openjfx/8u-dev/rt: RT-39547: [ES2, 3D] Shader fails on embedded devices with no default precision defined

chien.yang at oracle.com chien.yang at oracle.com
Tue Dec 16 01:03:22 UTC 2014


Changeset: 0d0e55be36fc
Author:    Chien Yang <chien.yang at oracle.com>
Date:      2014-12-15 17:03 -0800
URL:       http://hg.openjdk.java.net/openjfx/8u-dev/rt/rev/0d0e55be36fc

RT-39547: [ES2, 3D] Shader fails on embedded devices with no default precision defined
Reviewed-by: kcr, vadim

! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/diffuse_color.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/diffuse_none.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/diffuse_texture.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/main0Lights.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/main1Light.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/main2Lights.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/main3Lights.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/normalMap_none.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/normalMap_texture.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/selfIllum_none.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/selfIllum_texture.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/specular_color.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/specular_mix.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/specular_none.frag
! modules/graphics/src/main/resources/com/sun/prism/es2/glsl/specular_texture.frag



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