How to reach retina support
Randahl Fink Isaksen
randahl at rockit.dk
Tue Dec 4 13:11:19 PST 2012
Hi Tobi
I am not sure what you mean by "Scale all javaFX rendering by factor 2.0". Since JavaFX is primarily vector based, I cannot see why you would do that.
As long as JavaFX prevents Mac OS from switching a JavaFX app to the magnifying mode, I can ensure that my app looks great, as long as I bring fine enough images along with it. ImageView is already able to scale my images, so why do you need more than bullet 1?
Randahl
On Dec 4, 2012, at 21:50 , Tobi <tobi at ultramixer.com> wrote:
> Hi,
>
> I would like to start the discussion about the technical requirements for retina support in javaFX. Java6 and flash supports already retina Displays (aka HiDPI)
>
> There seams to be two Important Points:
>
> 1. prevent MacOSX from switching The JavaFX app to the magnifying mode so that not all rendering is scaled by 2.0
>
> 2. Scale all javaFX rendering by factor 2.0
>
> What do we have to do besides these points?
>
> Best regard,
> Tobi
>
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