LCD font smoothing in Text has no effect
Jasper Potts
jasper.potts at oracle.com
Fri Jun 1 09:43:05 PDT 2012
Correct unless the built app also has transparent window. The issue is we fell back to greyscale when drawing to a transparent surface such as transparent window or popup.
Jasper
On Jun 1, 2012, at 9:36 AM, Richard Bair <richard.bair at oracle.com> wrote:
> OK, so what you see in SB was gray scale, but if you actually run the app produced using SceneBuilder, it would be LCD?
>
> Richard
>
> On Jun 1, 2012, at 9:33 AM, Jasper Potts wrote:
>
>> It's a known issue fixed in 2.2 as Phil said. No LCD text in transparent windows such as used in SceneBuilder. Should be fixed with SB 1.0 release on 2.2.
>>
>> Jasper
>>
>> On Jun 1, 2012, at 7:24 AM, Richard Bair <richard.bair at oracle.com> wrote:
>>
>>> Whoa, I found that surprising. Can you file a bug and we'll investigate.
>>>
>>> Thanks
>>> Richard
>>>
>>> On May 31, 2012, at 11:06 PM, John C. Turnbull wrote:
>>>
>>>> Hmm, works in a stand-alone application. Maybe it's a bug in Scene Builder?
>>>>
>>>> Thanks,
>>>>
>>>> -jct
>>>>
>>>> -----Original Message-----
>>>> From: Phil Race [mailto:philip.race at oracle.com]
>>>> Sent: Friday, 1 June 2012 15:16
>>>> To: John C. Turnbull
>>>> Cc: openjfx-dev at openjdk.java.net
>>>> Subject: Re: LCD font smoothing in Text has no effect
>>>>
>>>> I think you should try this outside of scene builder first to eliminate
>>>> that.
>>>> If SceneBuilder is creating a shaped window and you are embedded in it then
>>>> you won't get LCD text.
>>>>
>>>> -phil.
>>>>
>>>> On 5/31/12 10:01 PM, John C. Turnbull wrote:
>>>>> All I am doing is placing a Text object on top of a filled Rectangle
>>>>> in Scene Builder b40.
>>>>>
>>>>> Cheers,
>>>>>
>>>>> -jct
>>>>>
>>>>> -----Original Message-----
>>>>> From: Phil Race [mailto:philip.race at oracle.com]
>>>>> Sent: Friday, 1 June 2012 14:23
>>>>> To: John C. Turnbull
>>>>> Cc: openjfx-dev at openjdk.java.net
>>>>> Subject: Re: LCD font smoothing in Text has no effect
>>>>>
>>>>> So are you using a shaped window or transparency ?
>>>>> In those cases you may get grayscale. The most recent 2.2 builds will
>>>>> fix this IFF the transparency is not under the text pixels.
>>>>>
>>>>> -phil.
>>>>>
>>>>> On 5/31/12 9:19 PM, John C. Turnbull wrote:
>>>>>> Looks like I am getting Direct3D...
>>>>>>
>>>>>> Prism pipeline init order: d3d j2d
>>>>>> Using t2k for text rasterization
>>>>>> Using dirty region optimizations
>>>>>> Prism pipeline name = com.sun.prism.d3d.D3DPipeline Loading D3D
>>>>>> native library ...
>>>>>> succeeded.
>>>>>> Direct3D initialization succeeded
>>>>>> (X) Got class = class com.sun.prism.d3d.D3DPipeline Initialized prism
>>>>>> pipeline: com.sun.prism.d3d.D3DPipeline OS Information:
>>>>>> Windows 7 build 7601
>>>>>> D3D Driver Information:
>>>>>> NVIDIA Quadro FX 5800
>>>>>> \\.\DISPLAY1
>>>>>> Driver nvd3dumx.dll, version 8.17.12.9635
>>>>>> Pixel Shader version 3.0
>>>>>> Device : ven_10DE, dev_05FD, subsys_059310DE
>>>>>>
>>>>>> ...but I still get greyscale antialiasing.
>>>>>>
>>>>>> Cheers,
>>>>>>
>>>>>> -jct
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: Phil Race [mailto:philip.race at oracle.com]
>>>>>> Sent: Friday, 1 June 2012 13:50
>>>>>> To: John C. Turnbull
>>>>>> Cc: openjfx-dev at openjdk.java.net
>>>>>> Subject: Re: LCD font smoothing in Text has no effect
>>>>>>
>>>>>> -Dprism.verbose=true to see which renderer is used.
>>>>>>
>>>>>> Are you getting 2D or D3D/OGL ?
>>>>>>
>>>>>> 2D isn't set up to do it and we probably won't fix that because it
>>>>>> won't matter once we stop using it in 3.0
>>>>>>
>>>>>> -phil.
>>>>>>
>>>>>> On 5/31/12 8:36 PM, John C. Turnbull wrote:
>>>>>>> I have never been able to see any difference when I set the font
>>>>>>> smoothing option to LCD in a Text control even with the latest
>>>>>>> JavaFX
>>>>>>> 2.2 drop. Gray scale antialiasing is still in use.
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Is this something likely to be fixed soon?
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Thanks,
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> -jct
>>>>>>>
>>>>
>>>
>
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