API REVIEW request for RT-17398: snapshot (aka render to image)
Kevin Rushforth
kevin.rushforth at oracle.com
Fri May 11 18:03:20 PDT 2012
JIRA: http://javafx-jira.kenai.com/browse/RT-17398
This feature request will add public API to support taking a snapshot of
a Scene or Node and rendering it into an Image.
To address this feature, I propose to add the following methods on the
existing Node and Scene class, along with two new classes to hold the
parameters and the result, respectively.
Scene:
public Image snapshot(Image image)
public void snapshot(Callback<SnapshotResult,Void> callback, Image
image)
Node:
public Image snapshot(SnapshotParameters params, Image image)
public void snapshot(Callback<SnapshotResult,Void> callback,
SnapshotParameters params, Image image)
// Data container class with the following attributes
SnapshotParameters:
get/setDepthBuffer(boolean)
get/setCamera(Camera)
get/setTransform(Transform);
get/setFill(Paint);
get/setViewport(Rectangle2D)
// Data container class to return the result of an async snapshot,
currently immutable
SnapshotResult:
Image image
Object source
SnapshotParameters params
Here is the preliminary Javadoc for the four snapshot methods:
-------------------------------------------------------------------
Scene:
public Image snapshot(Image image)
Takes a snapshot of this scene and returns the rendered image when it is
ready. CSS and layout processing will be done for the scene prior to
rendering it.
image - the image that will be used to hold the rendered scene. It
may be null in which case a new Image will be constructed. If the image
is non-null, the scene will be rendered into the existing image. If the
image is larger than the scene, the area outside the bounds of the scene
will be filled with the Scene fill color. If the image is smaller than
the scene, the rendered image will be clipped.
-------------------------------------------------------------------
Scene:
public void snapshot(Callback<SnapshotResult,Void> callback, Image
image)
Takes a snapshot of this scene at the next frame and calls the specified
callback method when the image is ready. CSS and layout processing will
be done for the scene prior to rendering it. This is an asynchronous
call, which means that other events or animation might be processed
before the scene is rendered. If any such events modify a node in the
scene that modification will be reflected in the rendered image (as it
will also be reflected in the frame rendered to the Stage).
callback - a class whose call method will be called when the image
is ready. The SnapshotResult that is passed into the call method of the
callback will contain the rendered image and the source scene that was
rendered.
image - the image that will be used to hold the rendered scene. It
may be null in which case a new Image will be constructed. If the image
is non-null, the scene will be rendered into the existing image. If the
image is larger than the scene, the area outside the bounds of the scene
will be filled with the Scene fill color. If the image is smaller than
the scene, the rendered image will be clipped.
-------------------------------------------------------------------
Node:
public Image snapshot(SnapshotParameters params, Image image)
Takes a snapshot of this node and returns the rendered image when it is
ready. CSS and layout processing will be done for the node, and any of
its children, prior to rendering it.
Parameters:
params - the snapshot parameters containing attributes that will
control the rendering.
image - the image that will be used to hold the rendered node. It
may be null in which case a new Image will be constructed. If the image
is non-null, the node will be rendered into the existing image. If the
image is larger than the bounds of the node, the area outside the bounds
will be filled with the fill color specified in the snapshot parameters.
If the image is smaller than the bounds, the rendered image will be clipped.
-------------------------------------------------------------------
Node:
public void snapshot(Callback<SnapshotResult,Void> callback,
SnapshotParameters params, Image image)
Takes a snapshot of this node at the next frame and calls the specified
callback method when the image is ready. CSS and layout processing will
be done for the node, and any of its children, prior to rendering it.
This is an asynchronous call, which means that other events or animation
might be processed before the node is rendered. If any such events
modify the node, or any of its children, that modification will be
reflected in the rendered image (just like it will also be reflected in
the frame rendered to the Stage, if this node is part of a live scene
graph).
callback - a class whose call method will be called when the image
is ready. The SnapshotResult that is passed into the call method of the
callback will contain the rendered image, the source node that was
rendered, and a copy of the SnapshotParameters.
params - the snapshot parameters containing attributes that will
control the rendering.
image - the image that will be used to hold the rendered node. It
may be null in which case a new Image will be constructed. If the image
is non-null, the node will be rendered into the existing image. If the
image is larger than the bounds of the node, the area outside the bounds
will be filled with the fill color specified in the snapshot parameters.
If the image is smaller than the bounds, the rendered image will be clipped.
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