Re: Re: JavaFX 3D

goddard at seznam.cz goddard at seznam.cz
Sat May 19 14:00:07 PDT 2012


Hi,

basically it was that.

Jiri

------------ Původní zpráva ------------
Od: Richard Bair <richard.bair at oracle.com>
Předmět: Re: JavaFX 3D
Datum: 18.5.2012 18:24:15
----------------------------------------
Hi Jiri,

> I've played with 3D in JFX recently and I kind of struggled with it (not only
because of the math ;) ), so I can testify what you wrote about the 2D/3D paths
in JFX scenegraph. I think it'd be clearer to have Node3D/Shape3D than to switch
the semantics based on "depthTest=true" or on using PerspectiveCamera (think
about isometric engine - 2.5D, not necessarily  3D) in my code.

So the issues you had were just with depthTesting disabled by default and
perspective camera not being used by default, vs. setting opacity, effects,
etc?

Thanks
Richard



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