JavaFX 3D : Is FXML support for TriangleMesh available or planned?

August Lammersdorf, InteractiveMesh sdn at interactivemesh.com
Mon Apr 8 02:08:04 PDT 2013


 FXMLLoader loads following MeshView element correctly with an 'empty' 
 TriangleMesh.

 How do I add elements for the primitive arrays of points, texCoords, 
 etc.?

 <?xml version="1.0" encoding="UTF-8"?>

 <?import javafx.scene.paint.*?>
 <?import javafx.scene.shape.*?>

 <MeshView>
     <material>
         <PhongMaterial>
             <diffuseColor>
                 <Color red="1.0" green="0.0" blue="0.0"/>
             </diffuseColor>
         </PhongMaterial>
     </material>
     <mesh>
         <TriangleMesh>
             <!-- TODO float[] points -->
             <!-- TODO float[] texCoords -->
             <!-- TODO int[] faces -->
             <!-- TODO int[] faceSmoothingGroups -->
         </TriangleMesh>
     </mesh>
 </MeshView>

 Thanks, August


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