JavaFX 3D : Is FXML support for TriangleMesh available or planned?
August Lammersdorf, InteractiveMesh
sdn at interactivemesh.com
Mon Apr 8 02:08:04 PDT 2013
FXMLLoader loads following MeshView element correctly with an 'empty'
TriangleMesh.
How do I add elements for the primitive arrays of points, texCoords,
etc.?
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.paint.*?>
<?import javafx.scene.shape.*?>
<MeshView>
<material>
<PhongMaterial>
<diffuseColor>
<Color red="1.0" green="0.0" blue="0.0"/>
</diffuseColor>
</PhongMaterial>
</material>
<mesh>
<TriangleMesh>
<!-- TODO float[] points -->
<!-- TODO float[] texCoords -->
<!-- TODO int[] faces -->
<!-- TODO int[] faceSmoothingGroups -->
</TriangleMesh>
</mesh>
</MeshView>
Thanks, August
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