Performant Controls (hijacking Re: Developing controls based on Canvas?)

Daniel Zwolenski zonski at gmail.com
Mon Aug 5 21:24:35 PDT 2013


You should be able to check out they work in your TD game and continue
development on that then.


On Tue, Aug 6, 2013 at 2:16 PM, Richard Bair <richard.bair at oracle.com>wrote:

> > To add
> > to the confusion, Canvas currently has some drastic z-order bugs, and
> some
> > clipping issues, so using it combined with Nodes is currently a no-go.
>
> I believe those have all been fixed in the last couple of weeks.
>
> Richard
>


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