[API Review] RT-27887: introduce a node to embed Swing into JavaFX

Anton V. Tarasov anton.tarasov at oracle.com
Fri Jan 25 04:06:59 PST 2013


Hi Richard,

On 24.01.2013 23:16, Richard Bair wrote:
> I guess there should also be a contentProperty() method?

Seems like it should be. But... what about threading? It looks like there are no technical barriers 
to implement synchronized get/set for a Property.
If that is the case, would it be Ok to have such a property (which we will specify as kind of 
thread-safe) in FX API?

Thanks,
Anton.

>
> On Jan 24, 2013, at 10:49 AM, Anton V. Tarasov<anton.tarasov at oracle.com>  wrote:
>
>> Hi All,
>>
>> Please, review a request to add a new SwingNode class:
>>
>> http://javafx-jira.kenai.com/browse/RT-27887
>>
>> /**
>> * This class is used to embed a Swing content into a JavaFX application.
>> * The content to be displayed is specified with the {@link #setContent} method
>> * that accepts an instance of Swing {@code JComponent}. The hierarchy of components
>> * contained in the {@code JComponent} instance should not contain any heavyweight
>> * components, otherwise {@code SwingNode} may fail to paint it. The content gets
>> * repainted automatically. All the input and focus events are forwarded to the
>> * {@code JComponent} instance transparently to the developer.
>> *<p>
>> * Here is a typical pattern which demonstrates how {@code SwingNode} can be used:
>> *<pre>
>> *     public class SwingFx extends Application {
>> *
>> *         private SwingNode swingNode;
>> *
>> *&#064;Override
>> *         public void start(Stage stage) {
>> *             swingNode = new SwingNode();
>> *
>> *             createAndSetSwingContent();
>> *
>> *             StackPane pane = new StackPane();
>> *             pane.getChildren().add(swingNode);
>> *
>> *             stage.setScene(new Scene(pane, 100, 50));
>> *             stage.show();
>> *         }
>> *
>> *         private void createAndSetSwingContent() {
>> *             SwingUtilities.invokeLater(new Runnable() {
>> *&#064;Override
>> *                 public void run() {
>> *                     swingNode.setContent(new JButton("Click me!"));
>> *                 }
>> *             });
>> *         }
>> *     }
>> *</pre>
>> */
>> public class SwingNode extends Node {
>>    /**
>>      * Constructs a new instance of {@code SwingNode}.
>>      */
>>     public SwingNode();
>>
>>     /**
>>      * Attaches a {@code JComponent} instance to display in this {@code SwingNode}.
>>      * The method can be called either on the event dispatch thread or the JavaFX
>>      * application thread.
>>      *
>>      * @param content a component to display in this {@code SwingNode}
>>      *
>>      * @see java.awt.EventQueue#isDispatchThread()
>>      * @see javafx.application.Platform#isFxApplicationThread()
>>      */
>>     public void setContent(final JComponent content);
>>
>>     /**
>>      * Returns the {@code JComponent} instance attached to this {@code SwingNode}.
>>      *
>>      * @return the {@code JComponent} instance attached to this {@code SwingNode}
>>      */
>>     public JComponent getContent();
>> }
>>
>> Additional question is about disposing. When SwingNode is removed from a Scene its underlying
>> resources (on the AWT toolkit side) should be released. An option is to add a "dispose" method to
>> the node and leave it to a user's discretion when to call it. However, having this managed
>> automatically would be preferable. For that, a node should be able to be notified when it is no
>> longer a part of a rendering process. This is an issue and it is tracked separately as RT-129.
>>
>> Thanks,
>> Anton.
>>
>>



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