Raspberry Pi + JavaFX 3D demo

Richard Bair richard.bair at oracle.com
Fri Jul 12 08:29:18 PDT 2013


Have you tried running with the perf logger turned on? -Djavafx.pulseLogger=true

This will tell you a little something about where the time is spent. It might not be detailed enough, but you can then put additional log statements in the code to get more direct answers to questions about where the time is being spent.

Richard

On Jul 12, 2013, at 8:17 AM, Tobi <tobi at ultramixer.com> wrote:

> Painting a plain rectangle is ok. But using a stackpane to draw a javafx styled button over a plain painted rectangle node is very slow.
> 
> Am 12.07.2013 um 17:03 schrieb Richard Bair <richard.bair at oracle.com>:
> 
>> BTW, we've run a VM performance benchmark against HotSpot on PI vs. RoboVM on iOS and for raw power RoboVM seems faster (lower time to invoke a method, read a field, etc etc). However in the real world RoboVM is slow and I don't know why (GC overhead maybe)?
>> 
>> Richard
>> 
>> On Jul 12, 2013, at 7:52 AM, Richard Bair <richard.bair at oracle.com> wrote:
>> 
>>> That should be encouraging, since the CPU on the PI is *way* worse than the CPU on an iPhone or iPad. Is the difference HotSpot vs. RoboVM? The graphics code being executed should be pretty much exactly the same, and I would expect the PowerVR to be able to handle this without any trouble.
>>> 
>>> Richard
>>> 
>>> On Jul 12, 2013, at 7:14 AM, Tobias Bley <tobi at ultramixer.com> wrote:
>>> 
>>>> The performance is much better than JavaFX8 on iOS :(
>>>> 
>>>> 
>>>> Am 12.07.2013 um 15:37 schrieb August Lammersdorf, InteractiveMesh <sdn at interactivemesh.com>:
>>>> 
>>>>> Found this on YouTube: http://www.youtube.com/watch?v=-scxqJjTJKI
>>>>> 
>>>>> August
>>>> 
>>> 
>> 



More information about the openjfx-dev mailing list