Threading and Node.lookup
Philipp Dörfler
phdoerfler at gmail.com
Tue Mar 19 16:58:19 PDT 2013
And that's what lookup and ID is for, according to Node.idProperty's javadoc:
> For example, if a Node is given the id of "myId", then the lookup method can be used to find this node as follows: scene.lookup("#myId");.
http://docs.oracle.com/javafx/2/api/javafx/scene/Node.html#idProperty()
~ philipp
Am 20.03.2013 um 00:53 schrieb Scott Palmer <swpalmer at gmail.com>:
> My guess is drop the "#". That's a CSS thing and not part of the ID.
>
>
> Scott
>
> On 2013-03-19, at 7:50 PM, Kevin Rushforth <kevin.rushforth at oracle.com> wrote:
>
>> One of the scene graph or FXML folks should be able to reply.
>>
>> -- Kevin
>>
>>
>> Philipp Dörfler wrote:
>>> Ok, threading aside: Where's my mistake?
>>>
>>> https://gist.github.com/phdoerfler/5201162
>>>
>>> ~ philipp
>>>
>>> Am 20.03.2013 um 00:30 schrieb Kevin Rushforth <kevin.rushforth at oracle.com>:
>>>
>>>
>>>>> As to my understanding, one only has to use Platform.runLater for accessing nodes already attached to a Scene.
>>>>>
>>>> In general is is legal to call accessor and mutator methods on a Node not attached to a Scene from any thread. I don't specifically know whether lookup does anything that would add additional threading restrictions.
>>>>
>>>> -- Kevin
>>>>
>>>>
>>>> Philipp Dörfler wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>> does fooNode.lookup("#bar") have to be called using Platform.runLater if fooNode is not attached to any Scene?
>>>>> As to my understanding, one only has to use Platform.runLater for accessing nodes already attached to a Scene.
>>>>>
>>>>> However, fooNode.lookup seems to fail (= return null) for nodes which are not contained directly in it, but in another node (in my case: a ScrollPane), which is then contained in fooNode. The scene graph was provided by FXMLLoader.load(...).
>>>>>
>>>>> Placing those lookups in Platform.runLater suddenly causes them to work.
>>>>>
>>>>> This feels like an arcane bug to me, but I might be missing some core concepts.
>>>>> So - did I miss something or is this a bug?
>>>>>
>>>>> Cheers,
>>>>> Philipp
>>>>>
>>>
>>>
>
More information about the openjfx-dev
mailing list