Building OpenJFX for Android?
tomas.brandalik
tomas.brandalik at oracle.com
Wed Sep 11 00:16:10 PDT 2013
It looks to me you've modified the build script. Pls revert all changes
and do not set -PANDROID_CROSS_TOOLS_VER. It should work ok.
-Tomas
On 09/11/2013 08:18 AM, Tobias Bley wrote:
> If I am using b104 I’m getting the following exception:
>
> * What went wrong:
> Execution failed for task ':graphics:compileDecoraNativeShadersAndroid'.
> >org.gradle.process.internal.ExecException: A problem occurred starting
> process 'command
> '/Applications/Developer/Java/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/darwin-x86_64/bin/x86-gcc‘'
>
> When I take a look at the
> "/Applications/Developer/Java/android-ndk-r9/toolchains/arm-linux-androideabi-4.6/prebuilt/darwin-x86_64/bin“
> directory there is no such „x86-gcc“ file…
>
> Are you using another NDK version?
>
> Best,
> Tobi
>
>
> Am 10.09.2013 um 15:59 schrieb tomas.brandalik
> <tomas.brandalik at oracle.com <mailto:tomas.brandalik at oracle.com>>:
>
>> On 09/10/2013 02:55 PM, Tobias Bley wrote:
>>> Hi,
>>>
>>> with the current repository of OpenJFX I can’t build OpenJFX for
>>> Android anymore (gradle clean sdk -PCOMPILE_TARGETS=android ). Is
>>> there something that has changed? Maybe I need another Android SDK
>>> or NDK (currently using android-ndk-r9)
>>>
>>> Best regards,
>>> Tobi
>>>
>> Hi,
>> would you send what was the failure message?
>> It builds ok (but on Linux) with binary stub from jdk8-ea-b104. Try
>> to add property -PBINARY_STUB=jdk1.8.0/jre/lib/ext/jfxrt.jar
>>
>> -Tomas
>
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