Should Canvas have been Image subclass instead of Node?

Jeff Martin jeff at reportmill.com
Tue Apr 22 22:15:54 UTC 2014


I have a case where I need to draw to a canvas and reuse it in multiple nodes. My non-optimal work-around is to take a snapshot and use that, but it makes me wonder if Canvas should have been an Image subclass or if WritableImage should get it's own getGraphicsContext() method.

jeff


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