ANGLE - Translating OpenGL ES 2 code to DirectX?

Scott Palmer swpalmer at gmail.com
Wed Jul 23 11:35:39 UTC 2014


Another way to get some native visualization (though a different kind perhaps) would be to address some limitations in the media APIs. MediaPlayer needs a mechanism to allow developers to plug in their own codecs. If it played a "stream" of frames generated from whatever JNI code I wished, I could just feed it with whatever I rendered in my native code.

Scott

> On Jul 22, 2014, at 3:33 PM, Kevin Rushforth <kevin.rushforth at oracle.com> wrote:
> 
> Here is the JIRA that is tracking this:
> 
> RT-36215 <https://javafx-jira.kenai.com/browse/RT-36215>:  Allow FX to interoperate with 3rd party (native) OpenGL visualizations
> 
> There aren't any concrete plans to deliver it, though. When/if we do, Richard's earlier comments reflect current thinking as to how we would likely proceed.
> 
> -- Kevin
> 
> 
> Richard Bair wrote:
>>> This sounds like there are concrete plans for this, which wood be
>>> great news.
>> 
>> I’d say there were a lot of thoughts around it but it hasn’t been turned into an actionable plan. Heck, I don’t even know if we have a JIRA for it (Kevin would know…)
>> 
>> Richard
>> 
>>  
>>> The approach where an integration API would only work on
>>> Windows with GL support would at least in our area not be uncommon.
>>> There are a number of digital media pro applications that require GL
>>> to be installed on Windows to work.
>>> 
>>> Keep up the good work.
>> 
>>  


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