ANGLE - Translating OpenGL ES 2 code to DirectX?
Scott Palmer
swpalmer at gmail.com
Wed Jul 23 11:35:39 UTC 2014
Another way to get some native visualization (though a different kind perhaps) would be to address some limitations in the media APIs. MediaPlayer needs a mechanism to allow developers to plug in their own codecs. If it played a "stream" of frames generated from whatever JNI code I wished, I could just feed it with whatever I rendered in my native code.
Scott
> On Jul 22, 2014, at 3:33 PM, Kevin Rushforth <kevin.rushforth at oracle.com> wrote:
>
> Here is the JIRA that is tracking this:
>
> RT-36215 <https://javafx-jira.kenai.com/browse/RT-36215>: Allow FX to interoperate with 3rd party (native) OpenGL visualizations
>
> There aren't any concrete plans to deliver it, though. When/if we do, Richard's earlier comments reflect current thinking as to how we would likely proceed.
>
> -- Kevin
>
>
> Richard Bair wrote:
>>> This sounds like there are concrete plans for this, which wood be
>>> great news.
>>
>> I’d say there were a lot of thoughts around it but it hasn’t been turned into an actionable plan. Heck, I don’t even know if we have a JIRA for it (Kevin would know…)
>>
>> Richard
>>
>>
>>> The approach where an integration API would only work on
>>> Windows with GL support would at least in our area not be uncommon.
>>> There are a number of digital media pro applications that require GL
>>> to be installed on Windows to work.
>>>
>>> Keep up the good work.
>>
>>
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