Blur effect on live scene?

Michael Hoffer info at michaelhoffer.de
Mon Aug 10 13:39:54 UTC 2015


Hi Mike,

I have to agree with Tobias. While the effect works live (that was the
whole point of my demo video) it still does a lot of unnecessary copying
between CPU and GPU. OpenGL works without that. It doesn't have to transfer
data between CPU and GPU for each and every pulse.

Unfortunately, I didn't find another way without using private API or
patching OpenJFX. Ideas welcome :)

Regards,
Michael

2015-08-10 14:54 GMT+02:00 Mike Hearn <mike at plan99.net>:

> yes, but that’s another demo of using snapshot approach…the question is:
>> why can’t we use this effect in live?
>>
>
> You can. It works, and can even be quite smooth if you have a good GPU and
> non-hidpi display. It just isn't smooth enough for my liking on retina
> displays.
>



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Dipl.-Math. Michael Hoffer

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