Touch Screen X-axis flipped on Udoo/3M Touchscreen EX_II
info at cuhka.com
info at cuhka.com
Thu Aug 20 19:42:52 UTC 2015
I have got the first incarnation of my JavaFX app running on my Udoo
board, a FreeScale based ARM. It is using the sw pipeline, not the
Vivante yet, but there is another problem first.
When I connect a mouse the mouse coordinates are interpreted correctly,
but the touch events, or touch position is incorrect. When I run X11
both mouse and touch is correct.
The Y axis follows the screen correctly, however the X axis seems to be
flipped. I've run the app with flipXY, but that is incorrect as it flips
both X & Y. I've also tried to set the minX and maxX the other way
around, hoping that the LinuxTouchTransform would calculate the
transform for X as -1, it doesn't unfortunately.
I don't know of another property to set. Is there any? If not, how can I
contribute to the JavaFX project so that I can solve this?
Maurice.
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