Glass: CGLCreateContext error: 10002: empty window on MacOSX VM
Chien Yang
chien.yang at oracle.com
Thu Apr 14 22:17:33 UTC 2016
We are interested in knowing how and when you use the software pipe of
JavaFX on Mac. Can you please submit a bug report and provide those
information?
https://wiki.openjdk.java.net/display/OpenJFX/Submitting+a+Bug+Report
Thanks,
- Chien
On 4/14/2016 11:41 AM, Ali Ebrahimi wrote:
> On macosx vm:
>
> We running with software pipeline user get CGLCreateContext error: 10002 in
> glass native code so this error causes empty window without any controls in
> app window.
>
> The following patch fixes this issue and I can run Ensemple8 application
> successfully.
>
> diff -r 3f15f2e59063
> modules/graphics/src/main/native-glass/mac/GlassView3D.m
> --- a/modules/graphics/src/main/native-glass/mac/GlassView3D.m Wed Apr 13
> 12:36:43 2016 -0700
> +++ b/modules/graphics/src/main/native-glass/mac/GlassView3D.m Thu Apr 14
> 23:08:16 2016 +0430
> @@ -93,9 +93,18 @@
> };
> GLint npix = 0;
> CGLError err = CGLChoosePixelFormat(attributes, &pix, &npix);
> - if (err != kCGLNoError)
> + if (pix == NULL)
> {
> - NSLog(@"CGLChoosePixelFormat error: %d", err);
> + const CGLPixelFormatAttribute attributes2[] =
> + {
> + kCGLPFAAllowOfflineRenderers,
> + (CGLPixelFormatAttribute)0
> + };
> + err = CGLChoosePixelFormat(attributes2, &pix, &npix);
> + if (err != kCGLNoError)
> + {
> + NSLog(@"CGLChoosePixelFormat error: %d", err);
> + }
> }
> }
> return pix;
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