Planning for JavaFX.next
Johan Vos
johan at lodgon.com
Thu Dec 8 07:43:45 UTC 2016
+1 on CSS and SG performance improvements. They are very tightly coupled
(e.g. lots of SG-related calls during CSS pass and lots of redundant CSS
processing during layout pass) so either they get decoupled, or they stay
like is, but then performance improvements require cross-team work.
- Johan
Op do 8 dec. 2016 om 00:46 schreef Jonathan Giles <jonathan.giles at oracle.com
>:
> Hi folks,
>
> Development on JDK 9 is slowly starting to ramp down, and we are
> starting to turn our attention to the goals for JavaFX in JDK 10 and
> beyond. We are starting to compile our list of what we think is
> important, but we really want to hear from the community about what
> their highest priorities are to them. As always, it's important to keep
> in mind what JavaFX is (e.g. it isn't aiming to be a high-performance
> game engine), but even still there are bound to be a number of places
> where people might want to weigh in, for example:
>
> * New layout containers (e.g. Flexbox)
> * Public APIs for UI control behaviors
> * Marlin renderer enabled by default
> * Support for CSS animations
> * CSS performance improvements
> * TableView improvements (cell spanning, row / column freezing, etc)
> * TableView performance
> * Focus traversal API
> * WebGL support in WebView
> * Improved image I/O support
> * A JavaFX equivalent of the AWT Desktop APIs
> * Multi-res image API
> * NIO-backed writable images
>
> If there are other areas of interest that aren't listed here, please
> start discussing them and we can work together to determine priorities.
> If all you want to do is add a +1 for one of more of the items above,
> even that will be very useful.
>
> Thanks,
> -- Jonathan
>
More information about the openjfx-dev
mailing list