0x3003: Could not get EGL surface
Maurice
info at cuhka.com
Mon Feb 22 13:48:58 UTC 2016
Even though the system did not output to my LVDS screen JavaFX seemed to
be content initializing with ES2.
GLFactory using com.sun.prism.es2.MonocleGLFactory
(X) Got class = class com.sun.prism.es2.ES2Pipeline
Initialized prism pipeline: com.sun.prism.es2.ES2Pipeline
Graphics Vendor: Vivante Corporation
Renderer: Vivante GC2000
Version: OpenGL ES 3.0 V5.0.11.p7.33433
vsync: true vpipe: true
I've fixed getting output to LVDS, unfortunately, I now get a 0x3003
error when JavaFX starts.
Prism pipeline name = com.sun.prism.es2.ES2Pipeline
Loading ES2 native library ... prism_es2_monocle
succeeded.
GLFactory using com.sun.prism.es2.MonocleGLFactory
traceConfig: Trying platform MX6 with class
com.sun.glass.ui.monocle.MX6Platform
Factory
traceConfig: Matched MX6
com.sun.glass.ui.monocle.GLException: 0x3003: Could not get EGL surface
at
com.sun.glass.ui.monocle.AcceleratedScreen.<init>(AcceleratedScreen.
Here's somebody who at least got the same error[1], but there is no
follow up on the thread.
What configuration change should I be paying attention at?
[1] https://community.freescale.com/thread/380842
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