JavaFX graphics performance
Chien Yang
chien.yang at oracle.com
Wed Apr 12 20:19:18 UTC 2017
BTW, it is a bug that we are unaware of if you are seeing a 60X nominal
memory consumption in your program. Please file a JIRA with a test
program and we will investigate it.
Thanks,
- Chien
On 4/10/2017 1:08 PM, Kevin Rushforth wrote:
> We are planning some performance improvements in JDK 10, mostly in the
> areas of CSS and layout. If you have specific concerns in other areas
> we could look into them. Having a specific test case that shows a
> performance problem would be a good start.
>
> -- Kevin
>
>
> Michael Paus wrote:
>> Hi,
>>
>> more and more people ask me why I am still doing GUI development in
>> JavaFX instead
>> of following the mainstream and use some web technology. One of the
>> arguments
>> I could use in the past was performance but nowadays this does not
>> seem to be such
>> a valid argument anymore. Web technologies are catching up quickly
>> and JavaFX currently
>> has not much to offer here. Actually the general drawing performance
>> is very bad compared
>> to what is in principle possible with a modern GPU. I even tried to
>> use a TriangleMesh
>> to better exploit the graphics hardware but this approach is also
>> limited by the fact that
>> a TrinangleMesh has an excessive memory usage (about 60 times its
>> nominal memory
>> consumption). I would therefore like to ask whether there are already
>> any plans for Java 10
>> to improve this situation?
>>
>> Michael
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