WebView and WebGL
Sten Nordstrom
stnordstrom at gmail.com
Sat Sep 9 16:51:42 UTC 2017
Having done some GL work on windows I've to agree with Mike. Windows GL
drivers can be a disaster. If you are able to specify hardware for your
users it's fine but if you take a random win-machine you are most likely in
trouble. So something like angle would probably be the safest way to get
EGL to work, especially as FX seems to use Direct3D on windows anyway.
And yes, doing it as Mike proposes one would get an EGL node on the way to
webgl.
-- Sten
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