WebView and WebGL

John-Val Rose johnvalrose at gmail.com
Sun Sep 10 11:15:27 UTC 2017


...if only you could "bring your own" shader :-;

On 10 Sep 2017, at 21:04, Mike Hearn <mike at plan99.net> wrote:

>> 
>> (And yes, the current JavaFX 3D features are extremely rudimentary and not
>> particularly useful. I don't expect them to be ever enhanced. They're
>> effectively "frozen". It's a harsh call but I think they were a mistake
>> from day one. We need a completely different alternative).
>> 
> 
> I somewhat agree, but at the time - lacking something like ANGLE - there
> was no alternative. And it's sufficient to be able to put a UI surface onto
> a cube and spin it around, and other simple but effective animation
> techniques. As macOS has showed you don't need a full blown 3D engine to
> make good use of a GPU: just tasteful use of basic shapes, animations and
> shader effects gets you a long way, and FX does support those.


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