Instructions for working on OpenJFX
Lennart Börjeson
lennart.borjeson at cinnober.com
Fri Jan 19 14:59:34 UTC 2018
> 19 jan. 2018 kl. 15:37 skrev Kevin Rushforth <kevin.rushforth at oracle.com>:
>
> What version of gradle are you using? gradle 4.3, which is what we recommend / use in production, does not do parallel task execution by default. Are you enabling it in your gradle.properties file? Or maybe using a later version of gradle?
>
> -- Kevin
>
Ah! Mea culpa; I do indeed have enabled it in my properties. Haven't touched it for a year, so it had completely slipped my mind.
Anyway, the wiki should perhaps mention that parallel execution should be off? I spent several days trying to find the reason for the failure until I just happened to try --no-parallel.
My linux build seem to work with parallel on, but that is perhaps only by pure luck?
I'm using gradle 4.3.1, BTW.
/Lennart
>
> Lennart Börjeson wrote:
>> 19 jan. 2018 kl. 01:10 skrev Kevin Rushforth <kevin.rushforth at oracle.com<mailto:kevin.rushforth at oracle.com>
>> >:
>>
>> #2. You should be able to build just the FX bits (outside your IDE) using:
>>
>> gradle sdk
>> -or-
>> gradle javadoc
>>
>>
>>
>> When building on my Mac, I've found that I must specify
>>
>> gradle --no-parallel sdk
>>
>> otherwise the build will consistently fail with:
>>
>>
>> FAILURE: Build failed with an exception.
>>
>> * What went wrong:
>> A problem was found with the configuration of task ':graphics:compileDecoraNativeShadersMac'.
>>
>>
>>> Directory '/Users/lennartb/RaT/openJDK/javafx-10/modules/javafx.graphics/build/gensrc/headers/javafx.graphics' specified for property 'headers' does not exist.
>>>
>>>
>>
>>
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